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Steam News25 November 20187y ago

Updates on next patch

Hi all, wanted to give a quick update with the status of our next patch. We are already more than a month behind schedule and honestly it will probably be another month before the patch is ready.

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Full Interstellar Transport Company update

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  • Gameplay
changedHi all, wanted to give a quick update with the status of our next patch. We are already more than a month behind schedule and honestly it will probably be another month before the patch is ready. It will include the following things: -New tech tree system, ships, tech upgrades, industries, buildings etc... will now unlock via a research system. -Research stations which generate research points. These will be orbital facilities that will only generate 100% of their potential output when placed around a planet class that doesn't already have a station. These are also upgradeable. -New tutorial system based on "hints" during real gameplay instead of separate tutorials. -Bankruptcy will now work differently. We've actually finished most of this, however AI needs to know how to use the techtree system which is quite a big undertaking and we haven't yet started on the new tutorial system which we want to get right before releasing more complexity to the game. We apologize for the slow patch time, full time work and full time school have been getting in the way for us big time recently. Thank you all for your patience! For slightly more frequent updates, please follow us on Twitter: https://twitter.com/MTWorlds

Hi all, wanted to give a quick update with the status of our next patch. We are already more than a month behind schedule and honestly it will probably be another month before the patch is ready. It will include the following things: -New tech tree system, ships, tech upgrades, industries, buildings etc... will now unlock via a research system. -Research stations which generate research points. These will be orbital facilities that will only generate 100% of their potential output when placed around a planet class that doesn't already have a station. These are also upgradeable. -New tutorial system based on "hints" during real gameplay instead of separate tutorials. -Bankruptcy will now work differently. We've actually finished most of this, however AI needs to know how to use the techtree system which is quite a big undertaking and we haven't yet started on the new tutorial system which we want to get right before releasing more complexity to the game. We apologize for the slow patch time, full time work and full time school have been getting in the way for us big time recently. Thank you all for your patience! For slightly more frequent updates, please follow us on Twitter: https://twitter.com/MTWorlds

Source

Steam News / 25 November 2018

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