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Steam News9 January 20206y ago

Massive Performance Gains Coming Soon!

If any of you have had the pleasure of dealing with Whiskers on the forums or Discord, he is one of the most dedicated and intelligent people I've ever come across. This game and I are blessed to have him on this team.

Full notes

Full Interstellar Transport Company update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Compatibility
  • UI and audio
  • Balance
changedIf any of you have had the pleasure of dealing with Whiskers on the forums or Discord, he is one of the most dedicated and intelligent people I've ever come across. This game and I are blessed to have him on this team. He's come across a new Unity multithreading technique that he's implemented and has resulted in enormous gains in performance. Our next patch will include this and a few other fixes and features. If you're adventurous now you can opt-in to the "pre-release" beta branch to test the improvements for yourselves!
addedAlso included in this patch are performance enhancements for various UI screens and AI logic. Along with the ability to save cargo loadouts so you can configure new ships with just one click! There are also plenty of other small UI improvements, translation fixes, and squashed bugs. We are incredibly excited about this release!
changedHopefully you have a chance to test out the patch, please leave us your feedback if you run across any issues. Thank you all for your support, and look for this patch to release to everyone in the coming weeks!

Interstellar Transport Company changes

changedIf any of you have had the pleasure of dealing with Whiskers on the forums or Discord, he is one of the most dedicated and intelligent people I've ever come across. This game and I are blessed to have him on this team. He's come across a new Unity multithreading technique that he's implemented and has resulted in enormous gains in performance. Our next patch will include this and a few other fixes and features. If you're adventurous now you can opt-in to the "pre-release" beta branch to test the improvements for yourselves!
addedAlso included in this patch are performance enhancements for various UI screens and AI logic. Along with the ability to save cargo loadouts so you can configure new ships with just one click! There are also plenty of other small UI improvements, translation fixes, and squashed bugs. We are incredibly excited about this release!
changedHopefully you have a chance to test out the patch, please leave us your feedback if you run across any issues. Thank you all for your support, and look for this patch to release to everyone in the coming weeks!

If any of you have had the pleasure of dealing with Whiskers on the forums or Discord, he is one of the most dedicated and intelligent people I've ever come across. This game and I are blessed to have him on this team. He's come across a new Unity multithreading technique that he's implemented and has resulted in enormous gains in performance. Our next patch will include this and a few other fixes and features. If you're adventurous now you can opt-in to the "pre-release" beta branch to test the improvements for yourselves!

Also included in this patch are performance enhancements for various UI screens and AI logic. Along with the ability to save cargo loadouts so you can configure new ships with just one click! There are also plenty of other small UI improvements, translation fixes, and squashed bugs. We are incredibly excited about this release!

Hopefully you have a chance to test out the patch, please leave us your feedback if you run across any issues. Thank you all for your support, and look for this patch to release to everyone in the coming weeks!

Source

Steam News / 9 January 2020

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