Full notes
Full Interstellar Rift update
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What changed
- Fixes
- Server
- Balance
- Gameplay
- Performance
BUG FIXES
Fixed drones not auto docking if a ship was stored using the storeShip command
Fixed storing ships when removal was incorrect or unusual
Fixed mails to offline players not getting saved on the next auto-save
Fixed U-Nits lost when an offline player buys a ship not getting saved at the next autosave
Fixed U-Nits gained when a ship from an offline player is sold not getting saved at the next autosave
Fixed stored ship validation not getting saved at the next autosave
Fixed personal vault changes after a crew disband not getting saved at the next autosave
Fixed insurance removal and refund when an offline player's ship is upgraded not getting saved at the next autosave
Fixed resources teleported to an offline player's vault not getting saved at the next autosave
Fixed reputation changes for offline players not getting saved at the next autosave
Fixed crew disband destroying tools if the leader's personal vault was full
Fixed searching in the ACTR resource select popup causing scrolling to break
Fixed "Network connection established" notification not disappearing if the offending ship / alien / drone was destroyed
Fixed movement speed of other players when they tried to sprint backwards
Fixed heads up notification for hacking not showing up
Fixed missing newline in some messages in chat.log
Added time & date to command execution logs in chat.log
Removed space between username and user ID in command execution logs in chat.log
Removed buffering of chat messages before logging to chat.log
OPTIMIZATION
Reduced size of exteriors in ship files
Only load the loading screen texture once instead of every frame it is visible
NOTES
Servers need to be updated
If you haven't already, make sure to check out our Discord channel for the latest updates, server notifications, support, and more!
Source
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