In this update1
Full notes
Full Interstellar Impact update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
Interstellar Impact changes
The only thing that we can say, is thank you for supporting us and getting the game! You are awesome! This was our first launch, and we are really happy about it.
We are working hard on fixing bugs and trying to make sure everyone has the best experience. We published the first bug-fix build. If you find an issue, get in touch via Discord.
What's next for the game?
This is what's coming to the game:
1. We're going to be launching a new planet into the game that we call The World Killer.
A new threat lurks in the deepest corners of space. Alongside all the bigger objects, players need to keep an eye open for a new enemy. During the gameplay, you will come across a bomb planet. It doesn't matter how big you are; if you collide with it, it is game over.
Watch out for the world killer
{STEAM_CLAN_IMAGE}/44673555/1612d0a9c2b56efdb6187bb82a6b15018162a5f1.png
There are also new planets to evolve to. Don't miss them :D
{STEAM_CLAN_IMAGE}/44673555/3597014b78a2158388999b47d7629094373dcf7e.png
2. Endless mode is coming to the game so will be able to hunt the biggest high score possible.
Players will have the option to test their skills in an infinity loop run for the biggest high score possible.
After you finish the game the normal way, you have a new option, Endless Mode. The game will start from the beginning. You need to progress through all the stages, and when you reach the black hole stage, you will start again as an asteroid, and you can continue your journey and get the biggest score you can.
The world around you is always different. Objects spawn in different locations and every time you have a new challenge. How far can you get?
3. New achievements!
Have fun! TurboSnail team
Source
Changelog.gg summarizes and formats this update. How we read updates.
