Full notes
Full Interstellar Impact update
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What changed
- Maps
- Gameplay
- Server
Thanks to everyone for playing the game so far! We're pushing our first patch to fix some issues.
Asteroid size update
Some of you mentioned that the asteroid stage made it difficult for players to decide which object was smaller and which was bigger. We have updated the models for the asteroids to have a more similar shape so that the players can more clearly see which is a bigger object and which is a smaller one.
Spawning system
We have noticed that planets can sometimes spawn too close to the player, instantly ending the game. The system that handles object spawning has therefore been updated to spawn planets at proper distances. Now you don't need to worry about instakill.
Background
Also, we made an update to the background system so that the background tiles properly as you continue to play.
Have fun! TurboSnail team
PS. If you wish to report a bug or just chat with us, visit our official Discord server.
Source
Changelog.gg summarizes and formats this update. How we read updates.