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Steam News5 April 20262mo ago

[Update Notice] Convenience Improvements and Bug Fix Patch

Hello, Integrity players. Based on the feedback many of you have shared, we have released a patch focused on improving overall gameplay convenience and usability.

Full notes

Full Integrity update

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Repeated intro

Hello, Integrity players.

What changed

5 fixes5 additions7 changes1 removal
  • Gameplay
  • UI and audio
  • Maps
changedBased on the feedback many of you have shared, we have released a patch focused on improving overall gameplay convenience and usability. This update includes the following changes:
addedAdded camera rotation
addedAdded fall point indicators
changedImproved targeting usability
changedVarious UI convenience improvements and bug fixes
added1. Added Camera RotationMany players mentioned that the lack of camera rotation made it difficult to secure a comfortable view of the battlefield. To address this, we have added a camera rotation feature.

Based on the feedback many of you have shared, we have released a patch focused on improving overall gameplay convenience and usability. This update includes the following changes:

  • Added camera rotation

  • Added fall point indicators

  • Improved targeting usability

  • Various UI convenience improvements and bug fixes

1. Added Camera Rotation

Many players mentioned that the lack of camera rotation made it difficult to secure a comfortable view of the battlefield. To address this, we have added a camera rotation feature.

You can now rotate the camera using Z and C. This should make it easier to adjust your view during combat and better understand the terrain and surrounding situation.Steam post image

2. Added Fall Point Indicators

We also received feedback that the in-game view could sometimes feel restrictive, and that it was difficult to clearly identify dangerous fall locations.

To address this, we have added a feature that displays fall points (empty spaces) when they are visible within the currently controlled unit’s field of view.

This should make dangerous terrain easier to recognize and help players react more quickly to situations where enemy skills or movement effects could cause a fall.Steam post image

3. Improved Targeting Usability

Previously, some players found targeting uncomfortable because camera movement during skill targeting could cause the skill guide to move unintentionally.

To improve this, when a target is selected, the skill guide will no longer move unless the mouse is moved directly. This change should make targeting feel more stable and improve overall control convenience.

4. UI Convenience Improvements and Bug Fixes

This patch also fixes several additional issues that affected usability:

  • Skills could activate when clicking other UI elements during skill use

  • Clicking character portraits in the character selection window would sometimes fail to select the character

  • In exploration mode, changing characters could feel as if the active unit had not properly switched

Along with these fixes, we also made general adjustments to UI behavior and controls to improve overall usability.

Upcoming Update

We are also currently preparing gamepad support. It still requires additional adjustments, so it was not included in this patch, but we plan to continue improving the game so it can be played more comfortably in future updates.

Thank You

Thank you to everyone who has played the game and taken the time to share feedback. Your feedback has been a big help in deciding the direction of future updates.

If you have any additional suggestions, inconveniences, or things you would like to see improved, please feel free to reach out at any time.

Email: dawnduck24@gmail.com Discord: https://discord.gg/Jw7mSQBY3q

We will continue working to make the gameplay experience better. Thank you.

Source

Steam News / 5 April 2026

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