Repeated intro
What changed
0 fixes2 additions1 change0 removals
addedI'm thrilled to share with you all a new devlog for INSPIRE.
changedI've made some massive steps in the past month, I managed to finally find a massive performance issue that has been hampering the game for months. A small shader trick I used to show my player when it is occluded was actually causing a lot of performance issues. So happy to announce a performance gain of roughly 30fps(That is gain, not max thankfully ;)).
addedI've managed to finish all the milestones I set for the past month, so some exciting new features have been implemented! Looking forward to hearing your thoughts on the new features!
INSPIRE changes
addedI'm thrilled to share with you all a new devlog for INSPIRE.
changedI've made some massive steps in the past month, I managed to finally find a massive performance issue that has been hampering the game for months. A small shader trick I used to show my player when it is occluded was actually causing a lot of performance issues. So happy to announce a performance gain of roughly 30fps(That is gain, not max thankfully ;)).
addedI've managed to finish all the milestones I set for the past month, so some exciting new features have been implemented! Looking forward to hearing your thoughts on the new features!
I'm thrilled to share with you all a new devlog for INSPIRE.
I've made some massive steps in the past month, I managed to finally find a massive performance issue that has been hampering the game for months. A small shader trick I used to show my player when it is occluded was actually causing a lot of performance issues. So happy to announce a performance gain of roughly 30fps(That is gain, not max thankfully ;)).
I've managed to finish all the milestones I set for the past month, so some exciting new features have been implemented! Looking forward to hearing your thoughts on the new features!
I hope you have an awesome day!
-Nick