Full notes
Full Insiders update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Performance
- UI and audio
Insiders changes
- Stormhero
We are finally at the second major update of the game! I could have not accomplished this without our supporters, and I cannot thank you enough for this. But this is just the beginning! I plan to add more and more features to the game in the upcoming future!
Update 1.2 The new update will feature a new map which is "The Kidney". The new map features new challenges and new mechanics. One of the new main addition to the game is the Megalaser! This provides faster mining, huge amounts of damage, and is the key in eradicating kidney stones!
New features:
The Megalaser As highlighted above, one of the new features of your ship is the Megalaser. This weapon is directly mounted on your ship. Which provides faster mining and more damage to enemies! This is the key weapon used in completing your objectives in the kidney.
Bacteria Companion and Bacteria manufacturing building You can now have your very own companion! This bacteria helps you in fighting, and can even carry your items. You are also able to send orders to it such as follow and attack, depending on your play style. You can create your Bacteria companions in the bacteria manufacture base module.
DNA assembly You will now get DNA samples for scanning objects. These DNA samples can be bounded together to create more complex pieces of DNA. The more DNA you scan, the more advanced and more lethal bacteria companions you can create.
New Enemy mechanics and Asteroid Storm A new map can't be without new challenges! There will be flying stones on kidney map that can hit your ship and cause damage. You will need to seek cover inside your base to protect your ship when this happens. Also, new bacteria in the kidneys can now multiply before attacking. Be careful!
New Story, Quests and Resources
There will be 5 new parts of the main story added and over 20 new quests to complete. You will also find new resources which can be mined for the new buildings, weapons and modules.
Performance Optimization and Visual Upgrades:
Entire game system was redesigned to get better performance for new maps
Quest calculation and UI redesign
Game start redesign
Two extra quests to learn player movement and to find boxes with loots
Object layers reworked to correctly show enemies in dark vision
New fog system on new map set to get better look and performance
Assets in memory cleared for better game performance
Bugfixes and Balances:
Enemy damage balancing
Dynamic object loading/unloading related to huge kidney stones
Bug fixes that made game performance improve
Around 100+ more bug fixes
Should you find bugs in the game or have suggestions that you would like to see in game please do join our discord and report them. Hope to see y'all there and hear what you think of this new update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
