Full notes
Full Insect Adventure update
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What changed
- Balance
Insect Adventure changes
More than anything I want people to play the game and talk about it, especially as an unknown developer with only one game under their belt. I know how it feels when you want a game but don't have the commitment for its price, and I see there are many people interested in playing Insect Adventure, so I'm going to cut the price down from 12.99 to 9.99. This is even more of a price cut than I the one in the Summer Sale, which I see as a learning mistake.
As for future updates and development, I want to include a separate Boss Rush and Pit of 100 Trials campaigns in a free update next, followed by a randomizer mode, followed by a separate level editor to make your own campaigns with, depending on community interest.
As of what's been going on for MAYO-FORCE this month, I'm beginning development on my second game, a JRPG featuring human characters in an urban environment. Things are still in a super alpha state with graybox placeholder visuals in an incomplete engine, but if you want to see occasional updates, or just follow up on news about Insect Adventure and my RPG, you can check it out at my twitter: https://twitter.com/MAYOFORCE
Source
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