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Steam News21 June 20215y ago

Huge update: Insect Adventure 1.1 is here!

Just going to start by thanking all of you early supporters for buying this game at launch! This update is fairly large and has a lot of bugfixes and extra polish added to the table.

Full notes

Full Insect Adventure update

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What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • Workshop
  • UI and audio
addedJust going to start by thanking all of you early supporters for buying this game at launch! This update is fairly large and has a lot of bugfixes and extra polish added to the table.
addedThe largest and most important thing added is Mayo Mode being unlocked after you beat the game. In this mode, Bugsy and Mayo switch places and she uses a hitscanning gun instead of a hammer. Her ammunition is unlimited but you have to wait a half second to reload your clip when it empties. As a result Bugsy and Mayo end up having an easier and harder time in different spots. I hope this adds to the replayability of the game, and there's sure to be more large, free content to be added in the future.
fixedFor those who wanted to know the smaller details, I've kept track of all the things I worked on in the month since the game's release: -Added a language selection when opening the game for the first time -French language is now available -Added sound test bonus feature for beating the game -Mayo Mode is available after beating the game -Fixed the mouse selecting things when clicking on the game window to put it in focus -Midair room transitions are fixed -Fixed difficulty selection glitch -Fixed getting stuck in tiles -White flash from grabbing an item is less intense -Consumables are less prone to get stuck in walls, and can be grabbed with the boomerang -Changed Royal Jelly graphic effect -Slowed down the Flying Skullhead's attack windup -Hitting an enemy with a summoned dragonfly no longer pauses the action as it increases the likelihood of unintentionally getting carried back -Spore Dragon's stun timer and eye movement has been nerfed -Nerfed Mass Infection's final phase health in higher difficulties -Setting the option to skip cutscenes skips the ending cutscene and cuts straight to credits -Better contrast for viewing endgame stats on the final screen

Insect Adventure changes

addedJust going to start by thanking all of you early supporters for buying this game at launch! This update is fairly large and has a lot of bugfixes and extra polish added to the table.
addedThe largest and most important thing added is Mayo Mode being unlocked after you beat the game. In this mode, Bugsy and Mayo switch places and she uses a hitscanning gun instead of a hammer. Her ammunition is unlimited but you have to wait a half second to reload your clip when it empties. As a result Bugsy and Mayo end up having an easier and harder time in different spots. I hope this adds to the replayability of the game, and there's sure to be more large, free content to be added in the future.
fixedFor those who wanted to know the smaller details, I've kept track of all the things I worked on in the month since the game's release: -Added a language selection when opening the game for the first time -French language is now available -Added sound test bonus feature for beating the game -Mayo Mode is available after beating the game -Fixed the mouse selecting things when clicking on the game window to put it in focus -Midair room transitions are fixed -Fixed difficulty selection glitch -Fixed getting stuck in tiles -White flash from grabbing an item is less intense -Consumables are less prone to get stuck in walls, and can be grabbed with the boomerang -Changed Royal Jelly graphic effect -Slowed down the Flying Skullhead's attack windup -Hitting an enemy with a summoned dragonfly no longer pauses the action as it increases the likelihood of unintentionally getting carried back -Spore Dragon's stun timer and eye movement has been nerfed -Nerfed Mass Infection's final phase health in higher difficulties -Setting the option to skip cutscenes skips the ending cutscene and cuts straight to credits -Better contrast for viewing endgame stats on the final screen

Just going to start by thanking all of you early supporters for buying this game at launch! This update is fairly large and has a lot of bugfixes and extra polish added to the table.

The largest and most important thing added is Mayo Mode being unlocked after you beat the game. In this mode, Bugsy and Mayo switch places and she uses a hitscanning gun instead of a hammer. Her ammunition is unlimited but you have to wait a half second to reload your clip when it empties. As a result Bugsy and Mayo end up having an easier and harder time in different spots. I hope this adds to the replayability of the game, and there's sure to be more large, free content to be added in the future.

For those who wanted to know the smaller details, I've kept track of all the things I worked on in the month since the game's release: -Added a language selection when opening the game for the first time -French language is now available -Added sound test bonus feature for beating the game -Mayo Mode is available after beating the game -Fixed the mouse selecting things when clicking on the game window to put it in focus -Midair room transitions are fixed -Fixed difficulty selection glitch -Fixed getting stuck in tiles -White flash from grabbing an item is less intense -Consumables are less prone to get stuck in walls, and can be grabbed with the boomerang -Changed Royal Jelly graphic effect -Slowed down the Flying Skullhead's attack windup -Hitting an enemy with a summoned dragonfly no longer pauses the action as it increases the likelihood of unintentionally getting carried back -Spore Dragon's stun timer and eye movement has been nerfed -Nerfed Mass Infection's final phase health in higher difficulties -Setting the option to skip cutscenes skips the ending cutscene and cuts straight to credits -Better contrast for viewing endgame stats on the final screen

Source

Steam News / 21 June 2021

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