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Steam News12 September 20259mo ago

Roadmap progress, upcoming features, and a small Hotfix!

Greetings, adventurers of Inkborn! ✨ It’s been an exciting week for us and the community as we officially began bringing our Roadmap to life.

In this update6

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Full Inkborn update

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Greetings, adventurers of Inkborn! ✨ It’s been an exciting week for us and the community as we officially began bringing our Roadmap to life. Over the past days, many of you have already been exploring two new features that make your runs more personalized and replayable: Difficulty Levels and Player Profiles. 🗡️

What changed

2 fixes3 additions5 changes0 removals
  • Gameplay
  • Balance
  • Events
  • UI and audio
  • Store
addedGreetings, adventurers of Inkborn! ✨ It’s been an exciting week for us and the community as we officially began bringing our Roadmap to life. Over the past days, many of you have already been exploring two new features that make your runs more personalized and replayable: Difficulty Levels and Player Profiles . 🗡️
changedThese additions are just the first step in shaping Inkborn into the deep and dynamic roguelike we’ve envisioned. If you haven’t had a chance to try them yet, now’s the perfect time to jump back in! You can read more about how these systems work in detail here: https://store.steampowered.com/news/app/2924580/view/525353325860750891
changedExpanded Book of Thoughts 📖We’re transforming the Book of Thoughts into a living Bestiary , a place where you’ll not only find enemy details , their weak points and story connections , but also Metaprogression to reward your discoveries.
addedAct 3 - a new chapter 👻At the same time, development is moving forward on Act 3 , which will bring a new location and new enemy types , further expanding the content and variety of the game. More details are to come! 🙂
fixedHotfix notes 🐛We’ve also pushed a small hotfix with a couple of fixes:
fixedHotfix notes 🐛Fixed localization for Unyielding and Ancient Quill .

Inkborn changes

addedGreetings, adventurers of Inkborn! ✨ It’s been an exciting week for us and the community as we officially began bringing our Roadmap to life. Over the past days, many of you have already been exploring two new features that make your runs more personalized and replayable: Difficulty Levels and Player Profiles . 🗡️
changedThese additions are just the first step in shaping Inkborn into the deep and dynamic roguelike we’ve envisioned. If you haven’t had a chance to try them yet, now’s the perfect time to jump back in! You can read more about how these systems work in detail here: https://store.steampowered.com/news/app/2924580/view/525353325860750891
changedWe’re transforming the Book of Thoughts into a living Bestiary , a place where you’ll not only find enemy details , their weak points and story connections , but also Metaprogression to reward your discoveries.
addedAt the same time, development is moving forward on Act 3 , which will bring a new location and new enemy types , further expanding the content and variety of the game. More details are to come! 🙂
fixedWe’ve also pushed a small hotfix with a couple of fixes:

These additions are just the first step in shaping Inkborn into the deep and dynamic roguelike we’ve envisioned. If you haven’t had a chance to try them yet, now’s the perfect time to jump back in! You can read more about how these systems work in detail here: https://store.steampowered.com/news/app/2924580/view/525353325860750891

What’s Next?

Expanded Book of Thoughts 📖

We’re transforming the Book of Thoughts into a living Bestiary, a place where you’ll not only find enemy details, their weak points and story connections, but also Metaprogression to reward your discoveries.

  • Study and eliminate more enemies to improve your Ideas, giving you more tools to tackle future runs.

  • Piece together the history of the world as you build out the Book’s pages.

Act 3 - a new chapter 👻

At the same time, development is moving forward on Act 3, which will bring a new location and new enemy types, further expanding the content and variety of the game. More details are to come! 🙂

Hotfix notes 🐛

We’ve also pushed a small hotfix with a couple of fixes:

  • Fixed localization for Unyielding and Ancient Quill.

  • Additional cards and potions are now added immediately when upgrading the Shop building.

Back to School sale 🎒

Inkborn is taking part in Back to School with Acram Digital 2025! From September 11 to 19, you can grab the game at 20% off, our deepest discount so far. 😀

So once you’re done with books and homework, why not unwind with some deckbuilding and monster-slaying? 📚

👉 Check out the sale page for Inkborn and other great deals here: https://store.steampowered.com/publisher/Acram/sale/BackToSchool2025

Steam post image

Thanks to everyone who has been playing, sharing feedback, and helping us improve Inkborn. We’ve got more stuff on the way, so stay tuned! 😉

❤️ Stay close to Us ❤️

【𝙳𝙸𝚂𝙲𝙾𝚁𝙳】💬 https://discord.gg/UytR7dgwtx. 【𝙵𝙰𝙲𝙴𝙱𝙾𝙾𝙺】📰 https://www.facebook.com/acramdigital. 【X】🦾 https://x.com/acramdigital. 【𝚂𝚃𝙴𝙰𝙼】🕹️ https://store.steampowered.com/dev/Acram/. 【𝚈𝙾𝚄𝚃𝚄𝙱𝙴】🎞️ https://www.youtube.com/@acramdigital6748. 【𝙸𝙽𝚂𝚃𝙰𝙶𝚁𝙰𝙼】📷 https://www.instagram.com/acramdigital/.

Source

Steam News / 12 September 2025

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