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Steam News5 August 20268d ago

INIMICUS Update

Main Update Added over 5 new types of weapons. Added over 30 new types of armor. Other Updates Added a "Damage Multiplier" display to the in-battle status UI, allowing for three-digit values.

Full notes

Full INIMICUS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions2 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Events
  • Maps
  • Fixes
addedMain UpdateAdded over 5 new types of weapons.
addedMain UpdateAdded over 30 new types of armor.
addedOther UpdatesAdded a "Damage Multiplier" display to the in-battle status UI, allowing for three-digit values.
removedOther UpdatesRemoved the display showing current and maximum item counts (to prevent text display issues).
changedOther UpdatesImproved the visibility of skill names on the skill screen.
addedOther UpdatesAdded rewards for "Wandering Soul" encounters.

INIMICUS changes

addedAdded over 5 new types of weapons.
addedAdded over 30 new types of armor.
addedAdded a "Damage Multiplier" display to the in-battle status UI, allowing for three-digit values.
removedRemoved the display showing current and maximum item counts (to prevent text display issues).
changedImproved the visibility of skill names on the skill screen.

Main Update

  • Added over 5 new types of weapons.

  • Added over 30 new types of armor.

Other Updates

  • Added a "Damage Multiplier" display to the in-battle status UI, allowing for three-digit values.

  • Removed the display showing current and maximum item counts (to prevent text display issues).

  • Revamped character appearances.

  • Improved the visibility of skill names on the skill screen.

  • Added rewards for "Wandering Soul" encounters.

  • Placed an additional treasure chest on the 3rd floor of the Dead Party Mansion.

  • Added a new battle BGM track for "Wandering Soul" battles.

  • Fixed an issue where "TOTAL DAMAGE" was displayed on the map screen.

  • Fixed an issue where certain achievements could not be unlocked.

  • Excluded the "percentage break damage" caused by "Gap Break Bite+++" from damage absorption effects.

  • Implemented various other minor bug fixes.

Comments

Thank you for playing *INIMICUS*! Development is progressing thanks to all of you.

Source

Steam News / 5 August 2026

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