Full notes
Full INIMICUS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Compatibility
- Balance
Main Update
The animation when forming a bond has been significantly revamped.
Background UI has been added for each skill rank.
Two new types of mission battles have been added.
Two new monsters have been added.
Other Updates
The maximum number that can be combined at one time is now 9999.
Beta Cyclops' appearance has been revamped!
The damage popup specifications have been changed.
If a character is incapacitated while an Infection Shield or Damage Barrier is active, the target's buffs will now be removed.
The battle damage absorption gimmick that absorbs less than XX has now enabled Lucky Bird's Total Mission.
Other minor bug fixes have been made.
Comments
Thank you for playing INIMICUS! Development is progressing thanks to your support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
