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Steam News11 January 20265mo ago

INIMICUS Update

Main Update The in-battle UI has been significantly revamped. Three new mission battle types have been added. More than five new monsters have been added.

Full notes

Full INIMICUS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedMain UpdateVarious functions have been added to the synthesis screen.
addedMain UpdateOne type of mission battle has been added.
addedMain UpdateTwo new monsters have been added.
changedOther UpdatesHP, MP, and SP are now displayed in percentages for both enemies and allies.
changedOther UpdatesThe quantity of damage shields and damage barriers is now displayed.
addedOther UpdatesAn animation has been added when defeating a boss.
You can now select values ​​-1000+1000You can now select values ​​ increased, buffmaterial item limit9999999999material item limit increased, buff

Main Update

  • Various functions have been added to the synthesis screen.

  • One type of mission battle has been added.

  • Two new monsters have been added.

Other Updates

  • HP, MP, and SP are now displayed in percentages for both enemies and allies.

  • The quantity of damage shields and damage barriers is now displayed.

  • An animation has been added when defeating a boss.

  • You can now select values ​​from -1000 to +1000 on the synthesis screen.

  • The material item limit has been increased from 9999 to 999999.

  • Character background colors have been adjusted.

  • The visibility of the current level display has been improved.

  • Fixed an issue where certain operations in Character Sorting required you to press Confirm twice.

  • Fixed an issue where the Character Sorting UI would become dark when opening the screen.

  • Fixed an issue in the 4th week Kulderis battle where the recast counts of #2 and #3 could overlap.

  • Fixed an issue where Element Siren's SP skill was incorrect in the 4th week Kulderis battle.

  • Other minor bugs have been fixed.

Comments

Thank you for playing INIMICUS! Development is progressing thanks to your support.

Source

Steam News / 11 January 2026

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