HomeGamesUpdatesPricingMethodology
Steam News30 December 20205y ago

0.8.6

## [0.8.6] ### Fixed - crash with missions - remove plants on the tile above when digging stairs up - gnomes forgetting their rooms on load - swapped items getting stuck as constructed when looking for a tool - seeds fo

Full notes

Full Ingnomia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes1 removal
  • Performance
  • Gameplay
fixed### Fixed - crash with missions - remove plants on the tile above when digging stairs up - gnomes forgetting their rooms on load - swapped items getting stuck as constructed when looking for a tool - seeds for leaf plants like tea, tobacco, woad and dyers weed
added### Added - burn recipe for bones in the waste disposal - stairs made from stone blocks - fisher gui - controls for mechanisms - controls for automatons - full DPI scaling support - some statistics
removed### Changed - restructured the tile info window - moved all job handling other than hauling jobs to central job manager instance - trees can no longer overlapp with each other - trees can no longer replace existing tiles - onions and potatos produces seeds again and use seeds to plant

Ingnomia changes

fixed### Fixed - crash with missions - remove plants on the tile above when digging stairs up - gnomes forgetting their rooms on load - swapped items getting stuck as constructed when looking for a tool - seeds for leaf plants like tea, tobacco, woad and dyers weed
added### Added - burn recipe for bones in the waste disposal - stairs made from stone blocks - fisher gui - controls for mechanisms - controls for automatons - full DPI scaling support - some statistics
removed### Changed - restructured the tile info window - moved all job handling other than hauling jobs to central job manager instance - trees can no longer overlapp with each other - trees can no longer replace existing tiles - onions and potatos produces seeds again and use seeds to plant

## [0.8.6]

### Fixed - crash with missions - remove plants on the tile above when digging stairs up - gnomes forgetting their rooms on load - swapped items getting stuck as constructed when looking for a tool - seeds for leaf plants like tea, tobacco, woad and dyers weed

### Added - burn recipe for bones in the waste disposal - stairs made from stone blocks - fisher gui - controls for mechanisms - controls for automatons - full DPI scaling support - some statistics

### Changed - restructured the tile info window - moved all job handling other than hauling jobs to central job manager instance - trees can no longer overlapp with each other - trees can no longer replace existing tiles - onions and potatos produces seeds again and use seeds to plant

Source

Steam News / 30 December 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.