What changed
1 fix1 addition0 changes1 removal
- UI and audio
- Compatibility
- Gameplay
fixed### Fixed - message window not disappearing after clicking an answer button if game is unpaused, game not possible to unpause now when message window is open - GUI quickly changing size and back after resizing the window - key space for pause - text clipping in some menu panels - dig stairs and ramps cursor - rotating the world keeps view on current location - set view to correct position after load - added bounds to world movement so it can't be moved out of view accidentally - fix keyboard movement for fast speed - felling trees in groves requires a felling axe - jobs created with no required tool - groves not keeping suspend flag - killed animals leave corpses again - butchering animal corpses - explorative mining speed now the same as mining - jobs with missing materials not returned to job queue correctly - visual corruptions on AMD GPUs - some alpha blending issues - uiscale reverting to 100% - crash when adding or deleting a custom profession - building scaffolds - dead gnomes give up workshop assignments - dead creatures drop their inventory - fix crash on startup on some systems
added### Added - moved text in xamls to resource files as preparation for translations PR#90 Daynvheur - added french translation PR#90 Daynvheur - settings dialog - WASD movement - item summary - setting for minimum ambient light level - colors for skill buttons in population overview - colors for population schedule buttons - blacksmith recipe for metal needle - honey wine - fill hole command
removed### Changed - more info for jobs PR #91 by rivenwyrm - updated to Noesis 3.0.6 - removed key triggers from xamls - use only one save game for auto save - improved auto craft behavior - honey can be stored in barrels - greatly reduced bone drops from butchering
Ingnomia changes
fixed### Fixed - message window not disappearing after clicking an answer button if game is unpaused, game not possible to unpause now when message window is open - GUI quickly changing size and back after resizing the window - key space for pause - text clipping in some menu panels - dig stairs and ramps cursor - rotating the world keeps view on current location - set view to correct position after load - added bounds to world movement so it can't be moved out of view accidentally - fix keyboard movement for fast speed - felling trees in groves requires a felling axe - jobs created with no required tool - groves not keeping suspend flag - killed animals leave corpses again - butchering animal corpses - explorative mining speed now the same as mining - jobs with missing materials not returned to job queue correctly - visual corruptions on AMD GPUs - some alpha blending issues - uiscale reverting to 100% - crash when adding or deleting a custom profession - building scaffolds - dead gnomes give up workshop assignments - dead creatures drop their inventory - fix crash on startup on some systems
added### Added - moved text in xamls to resource files as preparation for translations PR#90 Daynvheur - added french translation PR#90 Daynvheur - settings dialog - WASD movement - item summary - setting for minimum ambient light level - colors for skill buttons in population overview - colors for population schedule buttons - blacksmith recipe for metal needle - honey wine - fill hole command
removed### Changed - more info for jobs PR #91 by rivenwyrm - updated to Noesis 3.0.6 - removed key triggers from xamls - use only one save game for auto save - improved auto craft behavior - honey can be stored in barrels - greatly reduced bone drops from butchering
## [0.8.1]
### Fixed - message window not disappearing after clicking an answer button if game is unpaused, game not possible to unpause now when message window is open - GUI quickly changing size and back after resizing the window - key space for pause - text clipping in some menu panels - dig stairs and ramps cursor - rotating the world keeps view on current location - set view to correct position after load - added bounds to world movement so it can't be moved out of view accidentally - fix keyboard movement for fast speed - felling trees in groves requires a felling axe - jobs created with no required tool - groves not keeping suspend flag - killed animals leave corpses again - butchering animal corpses - explorative mining speed now the same as mining - jobs with missing materials not returned to job queue correctly - visual corruptions on AMD GPUs - some alpha blending issues - uiscale reverting to 100% - crash when adding or deleting a custom profession - building scaffolds - dead gnomes give up workshop assignments - dead creatures drop their inventory - fix crash on startup on some systems
### Added - moved text in xamls to resource files as preparation for translations PR#90 Daynvheur - added french translation PR#90 Daynvheur - settings dialog - WASD movement - item summary - setting for minimum ambient light level - colors for skill buttons in population overview - colors for population schedule buttons - blacksmith recipe for metal needle - honey wine - fill hole command
### Changed - more info for jobs PR #91 by rivenwyrm - updated to Noesis 3.0.6 - removed key triggers from xamls - use only one save game for auto save - improved auto craft behavior - honey can be stored in barrels - greatly reduced bone drops from butchering