Full notes
Full Infliction update
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What changed
- Performance
- Gameplay
- UI and audio
- Fixes
Infliction changes
Hi all. Just a small update this time to address a few issues. Huge thank you to the community for the feedback. This update includes: Optimisation:
Reduced light attenuation on some dynamic lights for a small performance gain
Changed some dynamic lights to be static for a small performance gain
Reduced some texture sizes to free up some texture memory
Removed nav mesh and AI loaded in areas that don’t require them for small performance gain in particular areas
Fixes/Changes:
Fixed some typos
Fixed a bug where the player could get stuck outside a lift and fall through the world if the lift was activated while the player is standing in the way of the door closing
Fixed some minor lighting issues across the entire game
Thanks everyone for the continued support, enjoy! 😊 Cheers, Clinton. *Update* 2.5.1 is a small hot fix to address the following:
Fixed some instances where the player could clip with the environment
Fixed additional minor lighting issues
Shout out to the members of the community for highlighting these issues. Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
