Full notes
Full Infliction update
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What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Events
I’m happy to announce Infliction update 2.6. This update focuses on Optimization and bug fixes for some hard to find and significant bugs that have been “haunting” the game for some time. I’m also very excited for one of the new features that I always wanted to add but couldn’t find the time. Without further ado, Infliction update 2.6 contains:
Additions:
Added functionality to lamps. This means the AI will interact with lamps just like it does with regular lights
Updated lamps with IES lighting profiles for added realism
Bugs:
Fixed an issue where spam clicking on a particular door would cause the player to get stuck
Fixed an issue where spam clicking on TVs could cause the audio to play while the TV is off
Fixed an issue where the player could re-engage the keypad near the start of the game totally bypassing that segment of the game
Fixed a bug where the player could become stuck in the police station
Fixed a collision bug where if the player crouched and tested the boundaries in the kitchen they could find a secret room through a wall
Fixed an issue where two instances of the ghost could exist at once in the cabin
Fixed an issue with Crave’s AI where you could rush him and he’d get stuck in an animation loop without attacking the player
Fixed a bug where you could trigger the lift and glitch outside of the lift having it leave without you
Fixed an instance where the reticle could be removed from the screen
Fixed an instance where you could button mash some objects and cause it’s animation to play twice
Fixed a translation error where French subtitle states where reversed
Fixed an issue that was preventing some options to save correctly
Optimization:
Suspended cloth simulation on assets that are not currently being rendered for a significant CPU performance increase from a particular part of the game onward
Optimized AI for a minor CPU performance increase
Changes:
Changed Caustic Reality logo in splash screen
Opening warning and logos will only play when first starting up the game
Tweaked the safe tumbler to be more forgiving
Added some holiday cheer
Happy holidays and thank you so much for your continued support. I’m working on a major content update so keep an eye out for that. Thanks everyone. Have a safe holiday season and I hope you enjoy the update.
-Clinton
Source
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