Full notes
Full Infinium: A Spaceboy's Tale update
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What changed
- Balance
Infinium: A Spaceboy's Tale changes
Steam Next Fest February 2025 is here, and so is the 1.05 update to Infinium: A Spaceboy's Tale demo!
Changelog: - add blocked by connected enemies portal feature to level 3 and level 4 - player is faster during attack animation now - red crab enemy rebalance - warp to last checkpoint sequence is 2x faster - adjust out of level detection to start warp to last checkpoint sequence quicker - improve falling tile logic - update skip text in introductory cutscene - improve flying enemy
After reviewing some feedback, I've decided to restrict some areas in the second half of Act 1. So now, there are two spots where the player is required to kill proper enemies to unlock access to the further part of the level. Keep playing, share your feedback and enjoy the Next Fest!
Matt Glad
Source
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