In this update4
Full notes
Full Infinite Ruins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Store
Infinite Ruins changes
This update focuses on improving clarity, responsiveness and overall gameplay feel in Infinite Ruins.
Visual Improvements
Blocks now flash using the color of the damage type received
Added particles traveling from the cursor to the vortex to indicate it is clickable
UI Improvements
Added tooltips to golem panel buttons explaining their function
Improved purchase upgrade animation responsiveness
Balance Changes
The vortex now appears in a random position
Excavation Momentum has been split into:
Excavation Momentum → unlocks Chain Mining
Momentum Efficiency → increases maximum chaining multiplier
Frenzy → unlocks the Frenzy buff
Reduced golem recycling costs to 200, 300, 700, 1300...
Fixes
Added missing translation for Conductive Targets
Improved pickaxe aiming
Source
Changelog.gg summarizes and formats this update. How we read updates.
