HomeGamesUpdatesPricingMethodology
Steam News23 March 20263mo ago

Demo Update v0.17.0

The Descent Awaits The Infinite Ruins upgrade now includes a confirmation dialog before triggering the end of the demo. Its cost has also been adjusted.

In this update6

Full notes

Full Infinite Ruins update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions6 changes2 removals
  • Gameplay
  • UI and audio
  • Store
changedThe Descent AwaitsThe Infinite Ruins upgrade now includes a confirmation dialog before triggering the end of the demo. Its cost has also been adjusted.
changedThe Descent AwaitsThe Descend button is slightly delayed to prevent accidental clicks
changedVisual & UX ImprovementsPurchase animations are now faster and feel more responsive
addedVisual & UX ImprovementsAdded a Bloom intensity slider in Graphics settings
changedVisual & UX ImprovementsDemo end screen has been visually reworked to better match the rest of the UI
addedBetter Controls & FlowNew option: “Pause on Upgrades” When disabled (default), the game continues running while browsing upgrades

Infinite Ruins changes

changedThe Infinite Ruins upgrade now includes a confirmation dialog before triggering the end of the demo. Its cost has also been adjusted.
changedThe Descend button is slightly delayed to prevent accidental clicks
changedPurchase animations are now faster and feel more responsive
addedAdded a Bloom intensity slider in Graphics settings
changedDemo end screen has been visually reworked to better match the rest of the UI

The Descent Awaits

The Infinite Ruins upgrade now includes a confirmation dialog before triggering the end of the demo. Its cost has also been adjusted.

  • You’ll be warned before descending

  • The Descend button is slightly delayed to prevent accidental clicks

This makes the end of the demo a deliberate choice, not a misclick.

Visual & UX Improvements

  • Purchase animations are now faster and feel more responsive

  • Added a Bloom intensity slider in Graphics settings

  • Demo end screen has been visually reworked to better match the rest of the UI

Better Controls & Flow

  • Pressing ESC now closes:

    • Upgrades view

    • Golems panel

    • (in addition to the pause menu)

  • New option: “Pause on Upgrades”

    • When disabled (default), the game continues running while browsing upgrades

Audio Fixes & Improvements

  • Fixed UI sounds not respecting volume settings

  • Fixed startup audio playing at full volume for a frame

  • Default volume levels adjusted:

    • Master: 30%

    • Music / SFX / UI: 70%

Fixes

  • Game correctly runs in background when pause is disabled

  • Stats button no longer appears inside the upgrades view

  • Options menu always opens on the Gameplay tab

Final Notes

This update is all about making the experience smoother, clearer, and more intentional, especially as you approach the end of the demo.

More systems, more depth, and more chaos are coming soon.

Stay tuned.

Source

Steam News / 23 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.