In this update3
Full notes
Full Infinite Rails update
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What changed
- Gameplay
- Server
- Maps
- Fixes
- UI and audio
- Security
Infinite Rails changes
✨ Features
Added rerailing of derailed trains by clicking on them
Added gravel floor builder tool
Added grid snapping for placing objects and tracks
Added a measurement tool for distances and track lengths
Added heightmap contour visualization (toggle with F6)
Added admin permissions for dedicated servers
Added terminal command to customize day length
The "Alt" key for camera return can now be remapped in control settings
Flymode state is now saved when the world unloads
Player flycameras are now visible in multiplayer
⚙️ Tweaks
Track gradient is now displayed in per mille (‰) instead of degrees
Transport items and passengers can now be deleted using the destroy tool
Turntables now snap to existing tracks
Improved overall map performance
Optimized chunk loading systems
🐛 Bug Fixes
Fixed various issues with the logging camp
Fixed Steam language auto-detection on initial launch
Fixed bugs related to Chme3
Fixed a sawmill exploit (hopefully resolved)
Source
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