In this update3
Full notes
Full Infinite Rails update
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What changed
- Gameplay
- Balance
- Store
- UI and audio
Infinite Rails changes
NEW FEATURES
Added Coal Mine:
Extracts coal within a 5x5 chunk radius around the building.
Features a limited internal storage capacity.
Added Coal Storage:
Automatically stores overflow coal from nearby Coal Mines.
Coal Mines will automatically pull resources from this storage when loading cargo wagons.
Added Coal Unloader:
Acts as an extension for the Freight Depot.
When properly connected, enables the ability to sell coal.
Added Coal Mine Tower:
Provides a efficiency/speed multiplier for nearby Coal Mines.
GAMEPLAY & LOGISTICS UPDATES
Overhauled Building Multiplier System:
Sawmill and Logging Camp buildings now act as multipliers.
Production speed increases for each adjacent building of the same type.
Coal Mines now receive a similar speed boost from the Coal Mine Tower.
Warehouse Utility Buff:
Warehouses can now store excess Logs and Wood Beams to improve supply chain management.
UI & VISUALIZATION IMPROVEMENTS
New Map Mode (3rd Mode):
Visualizes coal distribution across the map.
Discovered chunks now display the exact amount of remaining coal.
Overlay Connection Lines:
Added blue overlay lines that visualize all building connections (inputs, outputs, and linkages).
These lines appear automatically during construction or can be toggled manually by pressing [F9].
Source
Changelog.gg summarizes and formats this update. How we read updates.
