Full notes
Full Infinite Rails update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Server
Infinite Rails changes
BUGFIXES:
Fixed an issue where rigidized trains briefly disappeared when placing objects.
Fixed a bug causing rigidized trains to randomly disappear.
Fixed a bug where entering multiplayer while in fly mode caused the player to respawn under the world.
Fixed an issue where players returning (relogging) to a multiplayer world did not appear at the same position where they were last disconnected.
Fixed local IP detection issues.
Disabled structure generation due to multiple related issues, including:
Trains moving back and forth unpredictably or derailing randomly.
Buildings and rails stacking on top of each other in multiplayer.
We sincerely apologize for these problems. Structure generation is scheduled to be replaced with a new system soon, so we kindly ask for your patience while we prepare the update. For now, we have disabled the feature to prevent it from negatively impacting the gameplay experience.
NOTE: If you encounter issues in your worlds played in multiplayer, it is necessary to remove the industries and add them again. We deeply apologize, but this is currently the fastest solution.
Source
Changelog.gg summarizes and formats this update. How we read updates.
