Full notes
Full Infinite Rails update
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What changed
- UI and audio
- Gameplay
- Maps
- Server
- Fixes
Infinite Rails changes
✨ Features:
On first game start, units and language are pre-selected based on region
Fog toggle for screenshots [F8]
Chunk border visualization [F7]
New vegetation generation in hills and mountains
Sparks from wheels during aggressive braking
Turntable rails can be turned on/off and unused tracks disabled
Player crouching
The old font available as an option in Graphics settings
Train customization (names, colors)
Trains can derail
MAP
Faster loading time
Turntables visible on the map
Fuel stations visible on the map
Silhouettes of buildings visible
Double-tapping the "my position" icon locks the map to the player
Long press opens a menu for teleporting, placing waypoints, or deleting waypoints near the clicked area
Switches and semaphores (in manual mode) can be toggled from the map
Mouse coordinates visible in bottom-right corner
Waypoint toggle [F5]
⚙️ Tweaks:
Advanced world generation settings
Headlight button in the UI Engine View now automatically turns on white lights in the driving direction and red lights at the back, depending on the selected gear direction
Alphabetical signal IDs
“Setup Dedicated Server” button
Increased limit for world name length and other...
🐛 Bugs Fixed:
Fuel pump offset placement bug
Parallel tool extremely long rails bug fixed
Turntable loading data fixed
Player reconnect on server should now spawn the player where they last logged out
Source
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