In this update5
Full notes
Full Infinite Orienteering: The Hiker's Path update
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What changed
- Compatibility
- Gameplay
- Maps
- UI and audio
- Performance
Infinite Orienteering: The Hiker's Path changes
A brand new game mode, complete controller support across every menu, plus some fixes and quality-of-life improvements.
New Game Mode: Score-O
Score-O — collect controls in any order.
New Game Mode dropdown in the New Game menu, also wired into "Randomize All".
Controls you've already punched are crossed out on the map.
Full Controller Support in Menus
You can now play start to finish without touching a keyboard or mouse.
Proper navigation across the Main Menu, New Game Menu, Settings and the Replay scene.
Controller numpad for typing seeds and numeric values with the d-pad and face buttons.
On-screen menu hints with colored A/B/X/Y prompts.
Press Esc or B to cancel and go back from any menu — including the Main Menu.
Bigger in-focus elements and auto-scroll inside long dropdowns.
Cursor hides automatically when you switch to controller; selection and hover work together cleanly.
Replay Scene Polish
Full controller support for both 2D and 3D map controls.
Reset Map View button.
Sliders now step properly with controller and arrow keys.
Larger, clearer input hint panels and better overall layout.
Water — IOF Standard
Black water level line improved rendering per IOF symbol standard.
3D replay now respects the configured water level.
Fixes & Quality of Life
Diagonal strafe speed fix — moving diagonally is no longer faster than moving straight.
Sprint camera shake halved — much less nauseating to sprint.
Various menu navigation, dropdown and input fixes.
Thanks for playing, and as always — feedback is very welcome.
Source
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