Full notes
Full Infinite Dungeon: Idle Adventure update
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What changed
- Performance
- Gameplay
Infinite Dungeon: Idle Adventure changes
After some major performance fix I can finally have time to work on new and late game content, here are the changes in this update:
Shadowstone System
New currency: Shadowstone – used to unlock powerful active skills!
Drop from monsters level 1000+ (higher levels = higher drop rate)
7 New Active Skills!
Brand new active skills now available via Shadowstone
These are just the beginning... more skills coming for higher levels! Keep the farming and prepare for stronger enemies!
Core Performance Fixes
Fixed FPS issues – smoother gameplay across the board
Fixed level transition lag – no more floor placement problems
Reduced level transition animation – climb faster without screen blocking!
Continued CPU & memory optimizations
Minimize Mode Perfected
Game now runs in energy-saving mode when minimized (lower CPU/memory)
Idle progression now smooth & correct even when minimized
Auto-prestige & skill transitions work perfectly in background
Auto Prestige Optimized
Smarter, more reliable auto-prestige function
Background progression now matches foreground speed exactly
You can now truly set it and forget it – minimize the game, go do other things, and come back to perfect progression!
If you're enjoying the game and these updates, I'd be incredibly grateful if you could leave a positive review! It genuinely helps other players discover this game and keeps me motivated to keep adding content.
More skills & content coming! Sit tight, and happy gaming!
Source
Changelog.gg summarizes and formats this update. How we read updates.
