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Steam News13 April 20262mo ago

Version V1.1 —Fast Level Transition, New Auto Function, Fix Lag & High CPU issue

Hi everyone, It's been a few days since launch, and I've heard a ton of your suggestions.

In this update6

Full notes

Full Infinite Dungeon: Idle Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition12 changes0 removals
  • Gameplay
  • Events
  • Fixes
  • Store
  • Performance
addedIt's been a few days since launch, and I've heard a ton of your suggestions. I read every single review and comment, and I'm genuinely thrilled that so many of you are enjoying this game — coming up with your own strategies and sharing valuable feedback. This has been an incredible journey, and I'm committed to continuing to polish and add new content to meet your expectations.
changedPrestige Rewards Are Now Way BetterLate-game prestiges are much more rewarding ! You now get a scaling % bonus based on your prestige level with no cap
changedPrestige Rewards Are Now Way BetterInstead of static runestone rewards, you'll get more and more as you challenge higher levels!
changedPrestige Rewards Are Now Way BetterExample: Prestige at 500 goes from 20 → 32 runestones , at 1000 from 40 → 88 runestones
changedPrestige Rewards Are Now Way BetterFast Level Transition (Up to 5x Speed)
changedPrestige Rewards Are Now Way BetterSpeed up your leveling process up to 5x faster , helping you reach higher levels quicker
Example: Prestige at 500 goes2032Example: Prestige at 500 goes increased, buffPrestige at 500 goes from 20 → 32 runestones , at 10004088Prestige at 500 goes from 20 → 32 runestones , at 1000 increased, buff

Infinite Dungeon: Idle Adventure changes

addedIt's been a few days since launch, and I've heard a ton of your suggestions. I read every single review and comment, and I'm genuinely thrilled that so many of you are enjoying this game — coming up with your own strategies and sharing valuable feedback. This has been an incredible journey, and I'm committed to continuing to polish and add new content to meet your expectations.
changedLate-game prestiges are much more rewarding ! You now get a scaling % bonus based on your prestige level with no cap
changedInstead of static runestone rewards, you'll get more and more as you challenge higher levels!
changedExample: Prestige at 500 goes from 20 → 32 runestones , at 1000 from 40 → 88 runestones
changedFast Level Transition (Up to 5x Speed)

Hi everyone,

It's been a few days since launch, and I've heard a ton of your suggestions. I read every single review and comment, and I'm genuinely thrilled that so many of you are enjoying this game — coming up with your own strategies and sharing valuable feedback. This has been an incredible journey, and I'm committed to continuing to polish and add new content to meet your expectations.

What's New in V1.1

Prestige Rewards Are Now Way Better

  • Late-game prestiges are much more rewarding! You now get a scaling % bonus based on your prestige level with no cap

  • Instead of static runestone rewards, you'll get more and more as you challenge higher levels!

  • Example: Prestige at 500 goes from 20 → 32 runestones, at 1000 from 40 → 88 runestones

Fast Level Transition (Up to 5x Speed)

  • Speed up your leveling process up to 5x faster, helping you reach higher levels quicker

  • Don't worry — the highest levels still require smart synergy & upgrade path choices, so the challenge remains!

Lag & High CPU Issues Fixed

  • After extensive testing, CPU usage is reduced by 70% compared to the previous version

  • You still get the same visuals and effects, but they're now properly optimized and handled!

Brand New AUTO Function

  • Auto Prestige: Set your target level and automate prestiges

  • Auto Recruit: Automatically recruit heroes after prestige

  • Auto Purchase: Automatically purchase

  • Auto Upgrade: Automatically upgrade key skills

  • All settings are customizable and saved automatically!

Window Mode Improvements

  • Fixed window mode resize bugs

  • Window mode is now easier to play and better optimized for different resolutions

A Note from the Dev

I've been working non-stop on these updates since launch, and I sincerely apologize for any performance issues you experienced. If you enjoy this game and have fun playing it, I'd be incredibly grateful if you could leave a positive review after this update and fix! I'll continue working hard to make a game that everyone can enjoy.

Thank you so much to every single player for your support and feedback — you're the reason this game keeps getting better.

Happy gaming!

-Arctic Goblins

Source

Steam News / 13 April 2026

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