HomeGamesUpdatesPricingMethodology
Steam News5 August 20268d ago

Demo V0.5.2 A Sneaky Little Update!

Ta-da! Thank you for following Infinite Ball Well! After another month of development, the Demo has received its second major update!

Full notes

Full Infinite Ball Well update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions11 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Maps
changedMajor ChangesMore comprehensive tooltips and information
changedMajor ChangesA prettier UI with clearer fonts
changedMajor ChangesImproved game balance
changedMore DetailsChanged the pinball launch controls. To prevent Peg tooltips from blocking the trajectory preview, you now hold the right mouse button to aim and click the left mouse button to launch.
changedMore DetailsImproved the mouse-wheel controls when launching pinballs, making them smoother and allowing for finer adjustments.
changedMore DetailsChanged the mechanics of the Golden Chicken, Stone Statue, and Cat. Before exhausting an adjacent Peg, they will now “absorb” its additional attributes and enchantments, potentially opening up more scaling strategies.

Infinite Ball Well changes

changedMore comprehensive tooltips and information
changedA prettier UI with clearer fonts
changedImproved game balance
changedChanged the pinball launch controls. To prevent Peg tooltips from blocking the trajectory preview, you now hold the right mouse button to aim and click the left mouse button to launch.
changedImproved the mouse-wheel controls when launching pinballs, making them smoother and allowing for finer adjustments.

Ta-da! Thank you for following Infinite Ball Well!

After another month of development, the Demo has received its second major update!

Major Changes

  • A better beginner tutorial

  • More comprehensive tooltips and information

  • A prettier UI with clearer fonts

  • Improved game balance

More Details

  • Changed the pinball launch controls. To prevent Peg tooltips from blocking the trajectory preview, you now hold the right mouse button to aim and click the left mouse button to launch.

  • Improved the mouse-wheel controls when launching pinballs, making them smoother and allowing for finer adjustments.

  • Changed the mechanics of the Golden Chicken, Stone Statue, and Cat. Before exhausting an adjacent Peg, they will now “absorb” its additional attributes and enchantments, potentially opening up more scaling strategies.

  • Added several Pegs that generate single-use pinballs, including the Rabbit, Well, and Bucket.

  • Changed the Slime’s effect. You can now choose a Peg from the Exhaust Pile and return it to the Draw Pile.

  • Rebalanced infinitely scaling Pegs so their power better matches their rarity.

  • Improved the environment lighting and particle effects.

  • Added a polished new logo and cover art.

  • Added scene transition animations.

  • Added tooltips to all four corner values displayed on Pegs. Hover over a value to see what it means.

  • Made the colors of different Peg rarities easier to distinguish.

  • Made Ocean Essence enchantments visually distinct from blue-rarity Pegs.

  • Reworked the selection logic so appearance rates adjust more sensibly based on the player’s current deck.

  • Shortened several overly long Peg tooltips.

  • Adjusted rarity distributions and target scores across different stages.

  • Added clearer guidance for finding the Research screen between runs.

  • Expanded the tutorial with a detailed explanation of the Draw Pile.

  • Polished text throughout the game for better consistency.

  • Brought the toilet plunger and cola along to BGM Game Expo!

Source

Steam News / 5 August 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.