Full notes
Full Infindustry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Changed Branches and Belt Ports to be "smarter" with more options in the Export panel now available. Note: Branches from old saves will not export until you choose what they should export. Building ports should function as normal.
Added option in settings to switch output screen.
Added close buttons to deposit, peon/vehicle, and building panels which will deselect active selected and close the panel.
Added marker over monsters so that it is easier to spot them.
Fixed problem with placing conveyor belt ramps near building belt ports.
Source
Changelog.gg summarizes and formats this update. How we read updates.
