Full notes
Full Infindustry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
Added Conveyor Tubes - a high speed conveyor system.
Added Sand and Glass items and recipes to create these.
Tweaked how water and rivers are generated.
Fixed problem where map-gen did not always ensure that there is at least one of each deposit type present on map.
Fixed: Navigation not always updating properly after placing a belt, stair, and possibly other objects.
Fixed: It was not possible to place a belt ramp over another belt ramp.
Fixed: Peons could attempt delivery even if they did not reach a building.
Fixed: Research would not always unlock all buildings related to it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
