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Steam News29 July 20241y ago

Update 3: July 29th - Adding a HUD Compass and More!

Jul 29, 2024 - Adding a HUD Compass and More! Gameplay Added a “compass” style directional element to the HUD Added a “compass” style directional element to the Map Tool that corresponds to the degrees displayed on the

Full notes

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What changed

3 fixes4 additions7 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
  • Fixes
  • Performance
addedGameplayAdded a “compass” style directional element to the HUD
addedGameplayAdded a “compass” style directional element to the Map Tool that corresponds to the degrees displayed on the HUD
addedGameplayExplosive tank/barrels can now set off other explosive barrels
changedGameplayCarrying an oversized item (crimson core, explosive barrel, etc) now ‘holsters’ your current tool
changedGameplayPlayer’s map icon now rotates to show what direction the holder is facing ( Known Bug - all other players will appear to be facing the same direction as the player holding the map)
changedArtUpdated visuals for HUD after dying and respawning to pilot a camera bot
We're still working on updating from Unreal5.35.4We're still working on updating from Unreal increased, buff

Jul 29, 2024 - Adding a HUD Compass and More!

Gameplay

  • Added a “compass” style directional element to the HUD

  • Added a “compass” style directional element to the Map Tool that corresponds to the degrees displayed on the HUD

  • Explosive tank/barrels can now set off other explosive barrels

  • Carrying an oversized item (crimson core, explosive barrel, etc) now ‘holsters’ your current tool

  • Player’s map icon now rotates to show what direction the holder is facing (Known Bug - all other players will appear to be facing the same direction as the player holding the map)

Art

  • Updated visuals for HUD after dying and respawning to pilot a camera bot

  • Fixed “splattering goop” decal to not stretch up doorways/walls when eggs are destroyed

  • Various visual cleanups and improvements in rooms

  • Changed the material behind doorway signs to look more natural when there’s no text on the sign

Stability & General Bugs

  • Fixed “Interact [E]” prompt rendering over top of menu UI elements (mission screens, hazard cleaner screens)

  • Fixed bug where mine mesh would stick around for a second after blowing up

  • Continued work on improving “what killed you” text upon death

Performance

  • Added additional setting tweaks to performance profiles (expect maybe 5-8 FPS improvement)

Upcoming

  • We're still working on updating from Unreal 5.3 to 5.4, which should bring a large performance improvement - we're about 50% of the way through this process and still working away at it :)

Source

Steam News / 29 July 2024

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