Repeated intro
What changed
0 fixes0 additions3 changes0 removals
changedWe've been working hard on INFEST and have just released V0.6 of the demo. It has a lot of adjustments and overall quality of life and balancing improvements, including:
changedadjusted difficulty (slightly harder) adjusted the way clicks interact with cards (activates now on down click) card play timer from 25s to 60s Enemy bullets now cut through the environment UI Improvements performance improvements
changedINFEST will be entering early access this summer, so stay tuned for an announcement for the official launch date.
Infest changes
changedWe've been working hard on INFEST and have just released V0.6 of the demo. It has a lot of adjustments and overall quality of life and balancing improvements, including:
changedadjusted difficulty (slightly harder) adjusted the way clicks interact with cards (activates now on down click) card play timer from 25s to 60s Enemy bullets now cut through the environment UI Improvements performance improvements
changedINFEST will be entering early access this summer, so stay tuned for an announcement for the official launch date.
We've been working hard on INFEST and have just released V0.6 of the demo. It has a lot of adjustments and overall quality of life and balancing improvements, including:
adjusted difficulty (slightly harder) adjusted the way clicks interact with cards (activates now on down click) card play timer from 25s to 60s Enemy bullets now cut through the environment UI Improvements performance improvements
ALSO
INFEST will be entering early access this summer, so stay tuned for an announcement for the official launch date.