Full notes
Full Infest update
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What changed
- Gameplay
- Maps
- Balance
Infest changes
Survivors, this update brings a whole new level of strategic depth to INFEST!
Here’s what’s new:
⚡ Dynamic Water-Electricity Interactions Water now conducts electricity, creating lethal shock zones for enemies—use the environment to your advantage!
🌩 Targeted Lightning Your lightning strikes have been upgraded! The first bolt now lands exactly where you aim, creating an electrifying source right at the cursor position.
🛢 Enhanced Oil-Water Behavior Oil now floats atop water, adding extra tactical options for combining elements and manipulating the battlefield.
💥 Improved Bomb Mechanics Double-launched bombs are now smarter—they won’t collide with a defeated enemy, ensuring a clear path to your next target.
🛡 Reworked Blocking System Blocking just got a massive upgrade. Blocks now absorb entire attacks, including status effects, rather than just damage points. Earn bonus blocks when you’re lucky or nail a combo!
📜 Streamlined Starting Decks All characters now start with 8 cards, setting you up for faster and more efficient gameplay right from the start.
💫 More Balances & Tweaks This update also brings many smaller balance adjustments to fine-tune gameplay and keep INFEST challenging and fun.
Jump into INFEST, experiment with these changes, and let us know your thoughts! Happy deck-building!
INFEST Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
