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Steam News26 October 20258mo ago

Bugfix Update #28 - Assassination Fix, Triangulation and Stability Update

Greetings, Survivors! Another round of updates is here! Thanks to the incredible feedback from the community, we were able to fix the remaining issue with the assassination event occurring when it shouldn't.

In this update3

Full notes

Full Infection Free Zone update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition7 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Server
changedGreetings, Survivors!Another round of updates is here! Thanks to the incredible feedback from the community, we were able to fix the remaining issue with the assassination event occurring when it shouldn't. Other than that, we keep working on improving the game's stability.
addedChangelogUpdated the Triangulation mechanic and added a mission objective that now works with this mechanic.
changedChangelogUpdated the Clay Pit building with its own sounds.
changedChangelogUpdated the research cost of some research nodes - research costs were lowered.
changedChangelogUpdated the young/small trees to provide more resources when cut down. Fully grown trees work the same as they did before.
changedChangelogUpdated the Custom Buildings cost and made it lower.

Infection Free Zone changes

changedAnother round of updates is here! Thanks to the incredible feedback from the community, we were able to fix the remaining issue with the assassination event occurring when it shouldn't. Other than that, we keep working on improving the game's stability.
addedUpdated the Triangulation mechanic and added a mission objective that now works with this mechanic.
changedUpdated the Clay Pit building with its own sounds.
changedUpdated the research cost of some research nodes - research costs were lowered.
changedUpdated the young/small trees to provide more resources when cut down. Fully grown trees work the same as they did before.

Greetings, Survivors!

Another round of updates is here! Thanks to the incredible feedback from the community, we were able to fix the remaining issue with the assassination event occurring when it shouldn't. Other than that, we keep working on improving the game's stability.

Changelog

  • Updated the Triangulation mechanic and added a mission objective that now works with this mechanic.

  • Updated the Clay Pit building with its own sounds.

  • Updated the research cost of some research nodes - research costs were lowered.

  • Updated the young/small trees to provide more resources when cut down. Fully grown trees work the same as they did before.

  • Updated the Custom Buildings cost and made it lower.

  • Fixed the assassination occurring in large HQ buildings when the Squad was not kept in the building's center.

  • Fixed issues with some convoy destinations that had no roads available.

  • Fixed Mobile HQ missing some metal repair cost.

  • Fixed ammo bars for Heavy Machine Gun displaying incorrect values.

  • Fixed two more cases that could've resulted in game crashes.

Discord Server

If you haven't joined us yet, or you have started playing Infection Free Zone only recently, we want to invite you to join us on our Discord Server! Check the newest info about Infection Free Zone, participate in surveys and events, and talk with our amazing community! Thank you for being with us!

Best regards, Jutsu Games Team

Source

Steam News / 26 October 2025

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