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Steam News22 October 20258mo ago

Bugfix Update #26 - Invisible Enemies Fix, NPC Zones, Stability Updates

Greetings, Survivors! Thank you for all the feedback and reports submitted via the in-game Bug Reporter. We are happy to let you know that the deadly bug with invisible enemies has been fixed.

In this update3

Full notes

Full Infection Free Zone update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition2 changes0 removals
  • Fixes
  • Events
  • Balance
  • Performance
fixedGreetings, Survivors!Thank you for all the feedback and reports submitted via the in-game Bug Reporter. We are happy to let you know that the deadly bug with invisible enemies has been fixed. It's also helpful to see all the issues raised in the comments under announcements and in the community discussions. We do our best to read them all and tackle the most popular issues one by one. Thank you for being so patient with us!
changedChangelogUpdated NPC Zones and NPC Zone Events.
changedChangelogUpdated several events to reduce the possibility of getting stuck during gameplay.
fixedChangelogFixed a bug with invisible enemies.
fixedChangelogFixed some additional cases where the saboteur from the assassination event would spawn in different locations than the largest HQ.
fixedChangelogFixed hideouts having a chance of spawning in demolished buildings.

Infection Free Zone changes

fixedThank you for all the feedback and reports submitted via the in-game Bug Reporter. We are happy to let you know that the deadly bug with invisible enemies has been fixed. It's also helpful to see all the issues raised in the comments under announcements and in the community discussions. We do our best to read them all and tackle the most popular issues one by one. Thank you for being so patient with us!
changedUpdated NPC Zones and NPC Zone Events.
changedUpdated several events to reduce the possibility of getting stuck during gameplay.
fixedFixed a bug with invisible enemies.
fixedFixed some additional cases where the saboteur from the assassination event would spawn in different locations than the largest HQ.

Greetings, Survivors!

Thank you for all the feedback and reports submitted via the in-game Bug Reporter. We are happy to let you know that the deadly bug with invisible enemies has been fixed. It's also helpful to see all the issues raised in the comments under announcements and in the community discussions. We do our best to read them all and tackle the most popular issues one by one. Thank you for being so patient with us!

Changelog

  • Updated NPC Zones and NPC Zone Events.

  • Updated several events to reduce the possibility of getting stuck during gameplay.

  • Fixed a bug with invisible enemies.

  • Fixed some additional cases where the saboteur from the assassination event would spawn in different locations than the largest HQ.

  • Fixed hideouts having a chance of spawning in demolished buildings.

  • Fixed some input tips going out of their borders.

  • Fixed the APC top part not hiding in the fog of war.

  • Fixed some research artworks being shrunk vertically.

  • Fixed some rare cases of game loss when repairing or splitting the HQ.

  • Introduced several updates aimed at improving the stability of the game and reducing crashes.

Known Issues

  • Clicking on Hordes encountered on Expeditions can result in the Bug Reporter launching. This issue shouldn't cause any further negative consequences.

  • We are analyzing the cases where some repairs don't start.

Other than that, we keep on observing all the feedback and analyzing the issues brought up by the players. Expect more Bugfix Updates in the near future. Thank you for playing Infection Free Zone!

Best regards, Jutsu Games Team

Source

Steam News / 22 October 2025

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