In this update4
Full notes
Full iNERTiA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Events
iNERTiA changes
Hey everyone!
If you’ve played the demo, shared your feedback, or just kept this game on your mind, thank you. Your support has meant everything to me as a solo developer.
The time has finally come! The iNERTiA Kickstarter campaign is officially live! I officially hit the launch button a few days ago, and the response from the community has been absolutely surreal. Thanks to some incredible early backers, we have already smashed past 25% of our funding goal in the first weekend! Can you believe it? Because I sure can't.
Why Kickstarter?
iNERTiA is a deeply personal project about dissociation, memory, and recovery. To bring the full, uncompromised vision of Indigo Creek to life, I am raising €6.5k. These funds will go directly toward:
Fully paying our amazing voice actors, as the full game will have every character voice acted.
Hiring an assistant programmer to make sure the mechanics and chapter architecture are perfectly functional and work well.
Paying our musicians, who made the stunning demo Soundtrack and are working on the full game's music
Keeping development entirely independent so we can tell this story the right way
Backer Rewards
If you choose to support the campaign, there are some awesome rewards lined up, including digital keys to the full game, exclusive art collections, and a chance to leave your own permanent mark on the world of iNERTiA, as well as physical rewards for anyone who's requested merch ever!
Whether you’re able to back the project financially, share the link with a friend who loves atmospheric psychological games, or just keep playing the demo, you are a massive part of this journey. I really couldn't thank you enough.
Let's restore color to this world together!
<<[CLICK HERE TO CHECK OUT THE KICKSTARTER CAMPAIGN!]>>
Stay awesome, VirtualSkunk
Source
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