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Steam News23 February 20264mo ago

iNERTiA Dev Playthrough: Deep Dive into the Game (Q&A)

Welcome to the world of iNERTiA. Ever wondered why the town of Indigo Creek feels so... eerie? Or what inspired the surreal, pixel art and hand drawn world Juno lives in?

In this update2

Full notes

Full iNERTiA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • UI and audio
  • Gameplay
changedIn this stream, we'll talk about:The Aesthetics: Why I chose to go with grayscale for a big part of the game, Why the characters... Look like that, map design, sound design and much more!
changedIn this stream, we'll talk about:A Look Back In Time: Some early drafts of the characters, concept sketches, cut content and things we've changed... And why.

iNERTiA changes

changedThe Aesthetics: Why I chose to go with grayscale for a big part of the game, Why the characters... Look like that, map design, sound design and much more!
changedA Look Back In Time: Some early drafts of the characters, concept sketches, cut content and things we've changed... And why.

Welcome to the world of iNERTiA.

Ever wondered why the town of Indigo Creek feels so... eerie? Or what inspired the surreal, pixel art and hand drawn world Juno lives in?

Join me for an intimate developer playthrough where I'll be playing through the Next Fest Demo and discussing the "why" and "how" behind the game!

In this stream, we'll talk about:

  • Narrative design: The writing process behind a story about recovery, memory and friendship.

  • The Aesthetics: Why I chose to go with grayscale for a big part of the game, Why the characters... Look like that, map design, sound design and much more!

  • A Look Back In TimeSome early drafts of the characters, concept sketches, cut content and things we've changed... And why.
  • Live Q&A: Ask me anything about the development, the secrets in the demo, the lore or anything else that interests you!

Whether you've already finished the Demo or are just discovering iNERTiA for the first time, come hang out and get a look at what's happening behind the scenes.

Source

Steam News / 23 February 2026

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