In this update2
Full notes
Full Industry Transporters update
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What changed
- Store
- Gameplay
- Maps
- Fixes
- UI and audio
Industry Transporters changes
Build 0.7.660
Changes:
Research Tree Changed:
Each Vehicle Tree is now unique with unique research skills
Added also first tree for industry/store upgrades
Shows way better actual state and progress via lines and background textures
Information about each Research is now a bit more detailed (requirements also listed / level shows actual and max one)
removed the tier system (made it too complicated)
research icons redone
Done a few changes to Worldmap:
Is now also fullscreen like research window
shows legend on the side
more accurate in finding the position
Prepared town street models for being able to show traffic lights (needed to lower the details a bit)
Redone all item pictures in a new frame and higher resolution
Fixes:
Player AI fixes:
Path finding for building streets reworked (is now able to move paths back when getting stuck to get a different path to go around buildings)
Uses now also new path tool to create more complete streets (were sometimes broken even when actually found a path)
Fixed a few issues in finding terminal position
Fixed an issue where the AI didn't checked range between industries and town (would sometimes create production over half the map)
Fixed a few errors that could occur while the AI was running
Truck issue fixes:
Fixed an issue where a truck could get into a loop due not reaching his goal with his detection system (increased detection range from 30 to 100)
Fixed also an issue where trucks would get stuck when moving in an end (the turnaround function was missing at that point in the code)
Fixed path finding over freeway parts (was still a bit wonky)
Fixed a few issues with registering and calculating repair costs
Fixed wrong localization for wheel menu
Fixed a few building issues when building freeway
Fixed a rotation issue with trucks and trains that could lead to reaching the wrong tile in a curve (now calculates the movement better)
lowered glow on all texts a bit to make it better readable
info window show timer will reset now every time mouse is moved (could be a pain when it opened even when moving mouse just because staying on same block)
Fixed a few other smaller issues
Source
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