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INDUSTRIA 2 launch delayed to April 29th
Hey everyone! INDUSTRIA 2 is delayed to April 29th. We can imagine that for those people who waited eagerly or even set aside some free time today to play the game once it's out (like I read from a fan earlier), this mu…
Save the Date: INDUSTRIA 2 will launch April 15!
Greetings friends! We’ve got some short but amazing news post for you today: INDUSTRIA 2 is launching next Wednesday, April 15th! To set the tone and get you into the proper mood for next week, we prepared a new teaser…
Open INDUSTRIA 2 playtest extended!
Greetings all! Since we launched the open playtest seven days ago, well over 10,000 players have tried INDUSTRIA 2 and provided us with loads and loads of constructive and valuable feedback. Thank you all so much—this r…
Our open INDUSTRIA 2 playtest is live now!
Hey all! Today is the day we worked towards for the last weeks: you can access our INDUSTRIA 2 Playtest now. As it's a public playtest, you will get instant access to the game if you opt-in on the store page: A few fact…
INDUSTRIA 2 Dev Update #4: Wrapping up gamescom, the demo and feedback
Hey everyone! August was a crazy time for us here at bleakmill. For the first time in 10 years, we brought together almost the whole team in person. As some of you know, we all work remote from all over the world on IND…
INDUSTRIA 2 Dev Update #3: Combining the puzzle pieces
Hey all! It’s been a while! Today we are happy to share another commented gameplay video. INDUSTRIA 2 is part of the Games Forged In Germany event and therefore, we decided to give you all another glimps into one of IND…
INDUSTRIA 2 Dev Update #2: Some more details on our brand-new story trailer!
Greetings all! Today we want to share with you a brand-new story trailer we made for INDUSTRIA 2. Maybe you have seen it already in the Future Games Show Spring Showcase or on the product page, if not, have a go here: h…
INDUSTRIA 2 Dev Update #1: Diving deeper into enemies and environment art
Hey everyone! It's time for another update on what's happening behind the scenes. Since this year started, we have been hard at work to get our new enemies designed, modeled, textured, animated and moving around the wor…
Wrapping up the feedback of the first INDUSTRIA 2 playtest!
Happy New Year everyone! This is David, from the bleakmill team. To conclude the year 2024 here at bleakmill, we wanted to give you a little update on what we have been up to in the last months. Mainly, we want to fill…
8 Minutes of commented gameplay out of INDUSTRIA 2!
Hey hey everyone! Since the release of INDUSTRIA 2 is still quite some time away we skip gamescom 2024. We are making great progress and are super happy with how our baby is developing, but give us a little more time. A…
Fixed Save game Corruption
Hey INDUSTRIAN's, we heard that some of you have a very annoying bug which corrupts save games, especially from the Canal chapter. This results in long loading times and eventually leads to a game crash. Thank you all f…
Nora’s Journey continues with INDUSTRIA 2!
Dear INDUSTRIANS, David here. Long time no talk! So, how have you been? It's been a while since the overwhelming release day of INDUSTRIA 2.5 years ago. And finally we can reveal what we've been secretly working on sinc…
New "Anniversary Update" Adds Dev Commentary, Languages And Fixes To INDUSTRIA!
Dear Industrians! Today we release something special we have been working on: the INDUSTRIA Developer Commentary. You can activate it in the Options Menu under the Gameplay Tab. As soon as you ticked the box, you will s…
INDUSTRIA 1.2.1: Hotfix for bugged savegames and low performance on load
Dear INDUSTRIANS, this is a quick hotfix for low performance on loading save games. Some players experienced low FPS when loading a save game, but this should now be fixed. We are sorry for any annoying situations here!…
INDUSTRIA Update 1.2.0 is available: Weapon Balancing, Level Rework, and more!
Dear Industrians! Update 1.2.0 is now available! And it's by far the most comprehensive update we've released for INDUSTRIA to date. We mainly focused on polishing or completely redesigning some unfinished looking areas…
Lost Remnants of Hakavik: INDUSTRIA Steam Community Items available now! ⛏️
Hey there fellow Industrians, we hope you all had a good start into the new week! And we hope to make it even better: It took a little while, but the Steam Community Items for INDUSTRIA are available now! ːsteamhappyː T…
INDUSTRIA Update 1.1.0 is available: Hardcore Achievement & Performance
Dear Industrians! We know, its been a while. As we explained before, we had to go back to our day jobs after INDUSTRIA came out, limiting us how much time we can spend on updates. Apart from that, we also try to get the…
INDUSTRIA Update 1.0.7 is available: Performance, UE version, fixes and more!
Dear Industrians! Since the announcement of the new update for INDUSTRIA almost another whole month has passed. We know some of you are disappointed for it taking so long. We would have loved to patch earlier but the ga…
We are working on a new INDUSTRIA Update: Performance, UE Version, and more!
Hey there fellow Industrians, We've been pretty quiet over the past weeks, but don't worry, we haven't forgotten about you and INDUSTRIA. But life goes on, and currently we are in the process of figuring out what happen…
INDUSTRIA Update 1.0.6 is available: Chapter Selection & Skippable Cutscenes
Hey there fellow Industrians, its time for another patch. Important: this patch is not an optimization patch. That will happen in the upcoming 1.0.7 patch. In 1.0.6 we focused on the long awaited Chapter Selection (that…
