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Steam News28 October 20223y ago

Patch 1.1.2

Hi, today we have again a small patch for you. Thanks for your extensive feedback ːsteamhappyː Redesigned research and coloring interface We have redesigned the research menu and optimized the respective loading times a

Full notes

Full Indoorlands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions18 changes0 removals
  • UI and audio
  • Balance
  • Fixes
  • Maps
  • Performance
changedRedesigned research and coloring interfaceWe have redesigned the research menu and optimized the respective loading times a bit.
changedRedesigned research and coloring interfaceWe also aligned the coloring of rides and hall areas with the coloring in Create Your Ride. This way you have a better overview of color groups and previously set colors and can quickly switch between color groups without having to click through everything.
changedAddedGraphics option for VSync and Anti Aliasing.
changedBalancingVisitors now only get a reaction to dirt if they have seen dirt multiple times and not based on chance
changedImprovedWhen you select a research building, the progress bar now also shows the exact percentage
changedFixedVisitors glitching in front of the roller coaster if you changed the blueprints beforehand

Hi,

today we have again a small patch for you. Thanks for your extensive feedback ːsteamhappyː

Redesigned research and coloring interface

We have redesigned the research menu and optimized the respective loading times a bit.

We also aligned the coloring of rides and hall areas with the coloring in Create Your Ride. This way you have a better overview of color groups and previously set colors and can quickly switch between color groups without having to click through everything.

Other changes

Added

  • Graphics option for VSync and Anti Aliasing.

  • When selecting a roller coaster hall, you are now shown if the roller coaster has not been validated yet

Balancing

  • Visitors now only get a reaction to dirt if they have seen dirt multiple times and not based on chance

  • Dirt now stays longer if it is not cleaned up

Improved

  • Tutorial: the task where you are supposed to generate a research point now shows you the progress as a percentage.

  • When you select a research building, the progress bar now also shows the exact percentage

  • Starting the roller coaster validation now deactivates the pause mode

Fixed

  • Visitors glitching in front of the roller coaster if you changed the blueprints beforehand

  • Sometimes the pathfinding in the park overview has gone bye-bye

  • Sometimes you got too much money refunded when building over paths

  • Some characters were not displayed correctly in chinese and korean language

  • Dirt was sometimes loaded to wrong positions

  • The boat simulator floor looked a bit broken

  • Roller coaster halls could not be found in the preview of the respective research nodes

  • Some coaster models had very visible LOD stage changes

  • Roller coasters spammed the log full

  • German: "Vorlage" consistently replaced by "Blaupause".

  • A few typos

If you encounter any problems, crashes, or just want to leave feedback, you can submit a report in-game. There is a form for this in the upper left corner (bug icon). You are also welcome to join our Discord (https://discord.gg/2X8WWaK).

- Your Team Pixelsplit

Source

Steam News / 28 October 2022

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