Full notes
Full Indoorlands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Fixes
- Maps
- Performance
Hi,
today we have again a small patch for you. Thanks for your extensive feedback ːsteamhappyː
Redesigned research and coloring interface
We have redesigned the research menu and optimized the respective loading times a bit.
We also aligned the coloring of rides and hall areas with the coloring in Create Your Ride. This way you have a better overview of color groups and previously set colors and can quickly switch between color groups without having to click through everything.
Other changes
Added
Graphics option for VSync and Anti Aliasing.
When selecting a roller coaster hall, you are now shown if the roller coaster has not been validated yet
Balancing
Visitors now only get a reaction to dirt if they have seen dirt multiple times and not based on chance
Dirt now stays longer if it is not cleaned up
Improved
Tutorial: the task where you are supposed to generate a research point now shows you the progress as a percentage.
When you select a research building, the progress bar now also shows the exact percentage
Starting the roller coaster validation now deactivates the pause mode
Fixed
Visitors glitching in front of the roller coaster if you changed the blueprints beforehand
Sometimes the pathfinding in the park overview has gone bye-bye
Sometimes you got too much money refunded when building over paths
Some characters were not displayed correctly in chinese and korean language
Dirt was sometimes loaded to wrong positions
The boat simulator floor looked a bit broken
Roller coaster halls could not be found in the preview of the respective research nodes
Some coaster models had very visible LOD stage changes
Roller coasters spammed the log full
German: "Vorlage" consistently replaced by "Blaupause".
A few typos
If you encounter any problems, crashes, or just want to leave feedback, you can submit a report in-game. There is a form for this in the upper left corner (bug icon). You are also welcome to join our Discord (https://discord.gg/2X8WWaK).
- Your Team Pixelsplit
Source
Changelog.gg summarizes and formats this update. How we read updates.
