Update archive
Latest Indemon Tales updates
Search and filter loaded patches, hotfixes, and dev posts. Load more to continue the timeline.
Browse updates
Published changes
Search loaded updates. Filter by source or recency. Open any row for the full patch notes, or load more to continue the timeline.
Controller & Steamdeck Rework (Beta)
Thanks to a friend of mine who wanted to participate in a little project with me, we reworked the controller support for the game to be more convenient and enjoyable. This also includes a new configuration specifically…
Indemon Tales 1.42
- Added more portraits to various characters (Don, Tabin, Meraja, Gorho) - Transformations use custom party icons and character portraits if available
Indemon Tales 1.41
- Save menu now has an override warning that needs a double-click when clicking on an occupied save slot - Added Daziras to the roster of datable characters & gave him his own dialogue avatar - Increased the dating leve…
Indemon Tales 1.4
- Added a reminder for heroic mode to the Game Over screen - Balam won't rob you of all your primestone anymore if you give him too much - Partymembers will use potions more wisely now (only below half HP when there is…
Indemon Tales 1.39
- Pickaxe can now be used from inventory via ALT button (does not have to be in hotbar anymore) - Glaive Ballistas now use the ammo type that is placed first in the inventory (top to bottom, then left to right) - Glaive…
Indemon Tales 1.38
- Added an alternative, snowy version to certain forest type dungeons - Added cracked sprites to all mineable rocks when they are being mined - Replaced "Auto-Attack" option with "Auto-Combo", which performs melee combo…
Indemon Tales 1.37
- Added a dating mechanic for some post-game banter (Visit the Brook Spring after completing a certain sidequest) - Dead party members will now spawn with 1 HP at save-points inside generated dungeons on Demonic (instea…
Partial OST on YouTube
Including all of the tracks made by Vbuh
Indemon Tales 1.36
- Meteor spell now spreads fire when hitting rocks that it breaks upon impact - Monsters cannot spawn inside dungeons anymore as long as there is a cutscene ongoing - Heroic mode now displays an icon in the corner when…
Indemon Tales 1.35
- Added shadows to a lot of graphics - You can now sleep in the barrel during the first night in prison - If you die too often to the talking plants, they will get bored and let you pass - Roviria now keeps her new look…
Indemon Tales 1.34
- Added a hotkey for using stored potions inside potion bag (C or press left thumbstick on controllers) - Moveable monuments now show a "ghost preview" near water that makes it easier to gauge where it will land - The W…
Indemon Tales 1.33
- Reduced the amount of specific names mentioned in dialogue in the intro - Some NPCs now walk around a bit instead of just standing around - Stronger poison effects now override weaker ones - Storage chest got open/clo…
Indemon Tales 1.32
- Party Members can now do heavy attacks - Changed some swords to have unique heavy attacks - You can now shift-click to quickly store/grab stuff to/from the storage - Some more sounds, spell effects & particles - Impro…
Indemon Tales 1.31
- Added more weather effects to certain dungeons (wind, sandstorm, thunder) - Visiting the world map will retroactively trigger story-related achievements on old save files - Kan-Kerth style shop is now also opened duri…
Indemon Tales 1.3
Went a lot faster than I expected. Steam achievements do not activate retroactively though, so if you already have an old save file, you might not be able to unlock everything with that one. - Added Steam Achievements (…
Indemon Tales 1.29
- Added more sound effects (mostly to UI elements) - Minor changes to some cutscenes/dialogues - Adjusted the movement of the Scorched Mines Boss (movespeed is less important now) - Added a macOS build - Some bugfixerin…
Indemon Tales 1.286
- Mining now increases the damage of thrown rocks - Allowed AI controlled party members to throw rocks when equipped - Adjusted sprites of ignitable pillars to make them look a bit more different to other pillars - Adju…
Indemon Tales 1.28
- Added illumina wisp (a new passive light source) Available at Brook Spring, upgrades from the basic lightspell. Can be enhanced twice. - Added very simple pathfinding to party member AI that should help them prevent g…
Indemon Tales 1.274
- Added a casual difficulty setting (Inside main menu - Options) - Fixed cursor getting clamped inside game window when using gamepad controls
Indemon Tales 1.271
Smol update for 1 year anniversary - Added sounds to pushable monuments/boulders and campfires - Added a settings sub-menu to the main menu (Don't have to be in-game anymore to change those) - Added shadows to menu butt…
Indemon Tales 1.258
- Parrying now blocks projectiles in a small area around you (effective to protect teammates) - AI controlled party members also get better at preemptively parrying incoming projectiles with higher levels - Pickaxes mak…
Indemon Tales 1.24 BETA
- New Language switch in main menu (german is available, but still WIP - expect untranslated text) - Completing quests and progressing the story now also grants bonus EXP - EXP required per level-up has been raised (mak…
Indemon Tales 1.17
Reworked buffs & shrine effects - Buffs granted by shrines don't expire after time anymore and last for the entirety of the dungeon - Buffs can grant bonus damage, armor, mana regeneration or movespeed and can be stacke…
Indemon Tales 1.15
- Partymembers will now try to move away from enemies that are coming too close - Increased visibility of curses on the ground & reduced spawn rate - Tutorial instructions will now give you gamepad-specific controls if…
Indemon Tales 1.14
Aight so I adjusted a few of the gamepad controls: (changes are marked as bold) -Movement is handled by the left thumbstick -Attacking/Casting/Using items is handled by the right thumbstick (simply push in the direction…
