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Steam News28 December 20256mo ago

Hotfix #39

NEW: The deposit box has been reworked from scratch, making it easier to use Added an option to auto-hide your pet when you go in combat Added an alternative way to enter arena 2: simply clicking on the arena master nex

Full notes

Full Incursion2D update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes9 additions10 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Events
  • Performance
  • Fixes
changedNEW:The deposit box has been reworked from scratch, making it easier to use
addedNEW:Added an option to auto-hide your pet when you go in combat
addedNEW:Added an alternative way to enter arena 2: simply clicking on the arena master next to the stairs
addedNEW:Added a small cooldown window to being able to transition between rooms to prevent transition-looping
changedNEW:The melee DMG stat in the journal has been expanded to now show how much additive damage and how much multiplicative damage you have
addedNEW:Added an option to select your arena rank difficulty in the arena reward room

NEW:

  • The deposit box has been reworked from scratch, making it easier to use

  • Added an option to auto-hide your pet when you go in combat

  • Added an alternative way to enter arena 2: simply clicking on the arena master next to the stairs

  • Added a small cooldown window to being able to transition between rooms to prevent transition-looping

  • The melee DMG stat in the journal has been expanded to now show how much additive damage and how much multiplicative damage you have

  • Added an option to select your arena rank difficulty in the arena reward room

  • More arena reworks are coming soon

CHANGES:

  • IMPORTANT: Save-game changes

--Autosave has been introduced as an option in the settings menu

--By default, it is on

--This is what saves your game automatically when you enter a town (prior to this update the save happened when LEAVING a town)

--You can now turn it off to not freeze up your game while entering a town, but you must save the game manually!

--If autosave is on, the game will also save when you leave the game by hitting "quit" in the pause menu

-- Closing the game with ALT+F4 or by closing out of the application without the in-game menu's will now NO LONGER SAVE AUTOMATICALLY!

  • Added a safety check for hunting animals so they spawn stuck in a tile less often

  • The mechanic for leaving an arena in progress has been reworked, you will now find a button in the top right while in arena

  • Added a safety to resetting the arena rank

  • Increased the radius for the transition at the arena 2 stairs to enter

  • Added a safety to prevent the player from entering a boat during expeditions if the timer expired

  • Adjusted the jump points in boss 2 to prevent getting frozen on a jump point by an enemy

  • Created a safety for boss 2 so that there can never be more than 20 enemies at a time

  • Slightly tweaked the explosion zones at boss 2 so you can't safespot it

  • Increased the priority of the skillchest stat-selection screen above the player dragons

  • Adjusted the new enemy AI to prevent getting "stuck" in a rotation position, making them appear super thin or invisible

  • Reworked the "darkness" filter for enemies making your vision blacked out to improve performance

FIXED:

  • Fixed another issue with Finley being able to be stuck

  • Fixed an issue with centering on the chicken sprites

  • Fixed an issue with chests sometimes not layering correctly in expeditions

  • Fixed an issue with potential game crashes when closing out of the game with alt+f4 or by hitting "X"

  • Fixed an issue with the confirmation screens for ranking up expedition rank/dungeon rank causing a party auto-decline message

Source

Steam News / 28 December 2025

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