In this update2
Full notes
Full INCUR Survival update
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What changed
- Maps
- Gameplay
- Store
- UI and audio
INCUR Survival changes
🚀Exciting news! We have released 0.30 public beta with so many new features and content for you to test and play around with! You can download the beta in the Beta branch (no beta code required) 🛠️ Please be aware that this version is a work in progress, and we have a slew of exciting additions, changes, and fixes lined up for the future. Keep in mind that your game saves may be affected by each new beta update as we introduce fresh features and content. 📢 Stay in the loop with all the latest game developments, and share your questions, suggestions, and feedback on the INCUR Survival Discord Server (discord.gg/95FYS2yVPe).
Changes List (upto v0.30b3):
New Multibiome 3k by 3k Map with a lot more unique trees and other foliage in each biome
New Weather System
New Lighting system which includes volumetric lights, improved ambient occlusion, and other features
New Water System
New Caves (under development)
New Animals which include Giraffe, Camel, Bat, Bear, Deer, Fox, Goat, Gorilla, Hyena, Leopard, Lizard, Penguin, Rabbit, Rat, Scorpion, Snail, Snake, Spider, Wolf, and New horses (new model with 6 skin types and new improved animations), (keep in mind that there a lot of missing animations and sounds still to be added and fixed in time)
New 38 new fish types.
New crafting recipes of guns and ammo in the workbench.
New items: Plastic, Charcoal which are craftable items used in the crafting of guns and ammo.
New admin panel which contains commands like give items, set time and weather, teleport player around the map and to other players, spawn any mob in the game to the player location, ... etc.
New grass clipping removal system under build parts (very high performant)
Added more underwater plants and rocks.
Added a setting to hide the control keys in the HUD.
Changes in the save system to accommodate the new map, mobs, items, ...etc, so in this version, it will not load old versions saves.
Updated the map item by changing the new map layout.
Added a testing/photos free-cam key bound to the equal (=) keyboard button (temporary during the testing phase).
Improved some animals' rotating animations.
Changed the Zombies Spawn to disabled by default and can be reenabled in the custom world settings.
Player Locomotion, crouch, and swimming animations improved and added new female animations and improved the player rotate animations
Changed the day and night ambient sounds and added morning and dawn ambient sounds
Implemented the Steamworks API and switched the multiplayer matchmaking to the Steam Lobby system (very experimental)
Tweaks to the mobs spawn settings and stats
Added a setting option to disable head bobbing (experimental)
New weather auto switch biome-based system.
Several minor tweaks and bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
