Full notes
Full Increlution update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Increlution changes
The action container menus (left column) now have their own scrollbar when content doesn't fit your screen size, rather than requiring the entire window to scroll
Added a health per second indication to the inventory food tooltips
Chapter four constructions now hide when leaving chapter four, if they can't be completed anymore
The game finished message now also triggers the window flash, if enabled
Fixed a rare bug where automation for required resources would not trigger if a construction was started when said resources were already empty, but it could continue construction for a short time
Fixed food cooldowns displaying an incorrect value until unpausing when launching the game in a paused state
This will probably be the last minor update for a bit. It's time to fully focus on the next chapter!
Source
Changelog.gg summarizes and formats this update. How we read updates.
