Full notes
Full Incoming update
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What changed
- Gameplay
- Fixes
- Balance
- UI and audio
Incoming changes
Despite our horrible internet issues during the Steam NEXT Fest, we got a lot of interest in INCOMING from the community, so before anything else, I want to send a big THANK-YOU to all of your out there who checked out our stream, tried our demo, and wistlisted INCOMING.
That said, we did get a lot of feedback from players on bugs, and possible improvements! I've started by picking off a bunch of the low hanging fruit, but I plan to fix some of the major reported issues in the next week.
In this release...
Fixed a major improvement in the particle Z order drawing which sometimes makes the reticles disappear when in-front of certain particles
Fixed An issue where turret aiming can get Stuck in one position
Changed balance for the too-tough zeppelin mooks, they're squishier now, but more spawn to balance it out
Fixed sound levelling for some sounds that were too loud
Added sound effects for running characters
Fixed some animations that weren't playing
In next release... (March 4th)
Reports of hand tools sometimes getting "frozen" and requiring the game to be restarted. I noticed that this only happens on knuckles-type controllers like Rift and Index, never Vive. Looking into it, but I think it has something to do with selection and deselection accidentally being pressed at the same time, which can happen on knuckles controllers much more easily.
Add "Hand" type cursors for menu screens
Shrinking the hitbox on the lab. Nukes appear to explode before hitting the lab, which seems unfair to players.
Waterfall mist particle effect is much too bright after zOrder change
Make the bombers easier to kill (they're a bit of a drag)
Space out the action in the Boss level so there are no gaps
Fix the quit "Taps" to play longer
These changes will be in-addition to regular development towards the final game. I chose to push back the release date 2 weeks to deal with the new issues that people have been reporting. But please KEEP BUG REPORTS COMING! I want to hear about anything that isn't right.
Thanks!
Source
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