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Steam News16 July 202511mo ago

Hotfix: Fixes and Improvements Based on Your Feedback

Hey everyone! We’re releasing a small hotfix based on your reports and feedback. Thank you for your support and attention to detail!

Full notes

Full INAYAH - Life after Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! We’re releasing a small hotfix based on your reports and feedback. Thank you for your support and attention to detail!

What changed

3 fixes0 additions5 changes3 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
fixedHey everyone! We’re releasing a small hotfix based on your reports and feedback. Thank you for your support and attention to detail!
removedRestored the remote Drone control tutorial during the first encounter with a disabled flail hook object.
changedImproved the mini-map display across multiple levels.
changedMinor balance tweaks: adjusted HP values for some enemies and bosses.
changedNerfed the Circular Saw Blade upgrade — it provided too much power with too little effort, so we’ve decided to rebalance it.
fixedFixed level completion percentage display in boss rooms.

INAYAH - Life after Gods changes

fixedHey everyone! We’re releasing a small hotfix based on your reports and feedback. Thank you for your support and attention to detail!
removedRestored the remote Drone control tutorial during the first encounter with a disabled flail hook object.
changedImproved the mini-map display across multiple levels.
changedMinor balance tweaks: adjusted HP values for some enemies and bosses.
changedNerfed the Circular Saw Blade upgrade — it provided too much power with too little effort, so we’ve decided to rebalance it.

Patch notes:

  • Restored the remote Drone control tutorial during the first encounter with a disabled flail hook object.

  • Improved the mini-map display across multiple levels.

  • Minor balance tweaksadjusted HP values for some enemies and bosses.
  • Nerfed the Circular Saw Blade upgrade — it provided too much power with too little effort, so we’ve decided to rebalance it.

  • Fixed level completion percentage display in boss rooms.

  • Fixed hook points on the Butcher boss.

  • Updated visual effects for toxic clouds.

  • Enemy projectiles no longer pass through doors.

  • Final phase of the Drone boss on Hard difficulty has been adjusted.

  • The internal thought about disabling the Tower will no longer play if it’s already deactivated.

Thanks for your reports, feedback, and support — you help us make the game better! If you spot anything else, feel free to post in the discussions or join our Discord!

Source

Steam News / 16 July 2025

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