Full notes
Full In the House of Silence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Performance
- Fixes
In the House of Silence changes
Version 0.0.2 features improved sanity and mutation systems with a few minor tweaks.
Changed
Going insane now lowers your maximum sanity.
You now die the third time you go insane.
Sanity no longer decreases in the Cathedral.
Anti-psychotics now regain 1/3 of your sanity.
Mutation Runes are tiered with a greater chance of more powerful mutations appearing at higher tiers.
Pulpit will always spawn a Mutation Rune.
The Pulpit Mutation Rune's tier will be higher depending on how far you made it on your last run.
Mutation Runes appear randomly on each floor.
New Mutation Rune item images.
Extra Heart mutation shows up less often.
Less items spawn in swamp stage.
Less items spawn in water stage.
Less items spawn in ice stage.
Less items spawn in final stage.
Essence of Winter mutation looks nicer.
Background image shader improvements.
Slowed eyeball sphere movements in game over.
Removed
Removed elite enemies.
Fixed
Fixed Cosmic Specter/Essence of Winter interaction.
On death, all trees drop items in the space they occupied.
No longer change floors when using or dropping an item while standing on stairs.
Sanity bar only flashes when sanity is lost.
Source
Changelog.gg summarizes and formats this update. How we read updates.
