Full notes
Full In the House of Silence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
The penultimate update is here. This update adds a new soundtrack and post-game content.
Added
Added loops. The end of each run will take you back to the beginning of a more difficult run with all of your items and abilities intact. Each loop has a different ending.
Added 6 new songs that play on each biome.
Added greyscale insanity effect.
Changed
Lowered the difficulty of enemy spawn rates.
Monster Hearts less likely to spawn.
Other minor audio and visual changes.
Removed
Removed that one god-awful song that started on the third floor.
Source
Changelog.gg summarizes and formats this update. How we read updates.
