Full notes
Full In the House of Silence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
- Balance
- Performance
In the House of Silence changes
Added
Added changelog to main menu.
Fixed
Fixed long hallway bug in cave stage.
Tooltips for items and mutations appear sooner after mouseover.
Clarified Predator Legs mutation description.
Chromatic aberration insanity effect looks better.
Balance
Enemies now drop a random item as well as a Monster Heart when the player has the Shining Icosahedron mutation.
Increased Insight mutation now increases FOV by 2.
Increased max sanity.
Fire pits now only deal 1 point of fire per turn.
Poison pits now only deal 1 point of poison per turn.
A few more enemies spawn in cave stage.
Less items spawn in water stage.
A few more enemies spawn in ice stage.
Presentation
Slower lamp flicker.
Slower cathedral lantern flicker.
Quieter insanity warning.
Quieter Shrieking Tree enemy.
Quieter fire pits.
Quieter poison pits.
Source
Changelog.gg summarizes and formats this update. How we read updates.
